An object-based executable model for simulation of real-time Hw/Sw systems

O. Pasquier, J. P. Calvez
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引用次数: 9

Abstract

This paper describes a simulation technique for real-time Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions from a high-level functional description to a Hw/Sw partitioned design. The same model, enhanced with algorithms, can be used to simulate interpreted models in order to observe the behavior of a whole system and its environment, as well as uninterpreted models which are useful for performance estimation and so help Hw/Sw partitioning. Our (co-)simulation technique is based on the translation of a high level model of the application into a C++ program which uses a library of predefined classes. While running, the program produces an event trace, the contents of which can be set by the user. This technique allows us to quickly analyze the influence of application or architecture parameters on the application behavior.
一种基于对象的可执行模型,用于实时软硬件系统的仿真
本文介绍了一种基于对象可执行模型的实时软硬件系统仿真技术。它允许设计人员无缝地评估和验证他们的解决方案,从高级功能描述到硬件/软件分区设计。同样的模型,用算法增强,可以用来模拟解释模型,以观察整个系统及其环境的行为,以及用于性能估计的非解释模型,因此有助于硬件/软件分区。我们的(协同)仿真技术是基于将应用程序的高级模型转换为使用预定义类库的c++程序。在运行时,程序产生一个事件跟踪,其内容可以由用户设置。该技术允许我们快速分析应用程序或体系结构参数对应用程序行为的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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