Design of an Interactive Learning System Using a Wearable Sensor Glove to Help Special Needs Student

Athif Lanang Untoro, A. Arifin, E. A. Suprayitno
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Abstract

Children who are suffering from mental disabilities struggles to keep up with their studies, this then result in them being unable to learn the proper studies and left them in a disadvantageous position. Studies have shown that students with mental disabilities such as autism might still be able to follow basic studies more slowly. Some studies have indicated that children have far more greater responds to studies which include bright colors. The reason for this is because special needs children have low attention span. For this reason, an interactive learning system needs to be developed. This study will try to make an interactive learning system with a flex sensor. The interactive learning system will be made as a mobile application. This application will be made by using a software named MIT App Inventor. A multiple-choice question will be used in this study with interesting photos. To answer the multiple-choice question, a flex sensor which has been attached to glove, will be used to select the multiple-choice answer. The subject must bend their finger to pick the multiple-choice answer. Testing this assistive device with special needs children has yielded a satisfactory result, of the 12 questions displayed in the application, 7 multiple choice questions have been successfully answered correctly for the first subject and 8 multiple choice question have been successfully answered correctly for the second subject.
基于可穿戴式传感器手套的互动式学习系统设计
患有精神障碍的孩子努力跟上学习进度,这导致他们无法学习适当的学习,使他们处于不利的地位。研究表明,患有自闭症等精神障碍的学生可能仍然能够较慢地完成基础学习。一些研究表明,儿童对含有鲜艳颜色的研究有更大的反应。这是因为有特殊需要的孩子注意力持续时间较短。为此,需要开发一种互动式学习系统。本研究将尝试制作一个带有柔性传感器的交互式学习系统。互动学习系统将作为一个移动应用程序。这个应用程序将使用一个名为MIT App Inventor的软件制作。本研究将使用多项选择题和有趣的照片。为了回答选择题,将使用一个连接在手套上的柔性传感器来选择选择题的答案。受试者必须弯曲手指选出多项选择题的答案。在特殊需要儿童中测试该辅助装置取得了令人满意的结果,在应用程序显示的12个问题中,第一个主题的7个选择题已成功回答正确,第二个主题的8个选择题已成功回答正确。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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