A Stackelberg Game for Balancing Profits in IoT Ecosystem

Kaibin Xie
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Abstract

Service providers and service demanders are the main elements in an IoT ecosystem. The cost, revenue and experience of service (EoS) play a key role in influencing the willingness of service demanders. All the service providers and service demanders compete to maximize their profits respectively. Based on the built Stackelberg game model and profit equilibrium analysis, a two-stage game model with service providers as leaders, demanders as followers are established. The Nash equilibrium of the game model is analyzed in a scenario of IoT ecosystem.
物联网生态系统中平衡利润的Stackelberg博弈
服务提供商和服务需求者是物联网生态系统中的主要元素。服务成本、服务收益和服务体验是影响服务需求者意愿的关键因素。所有的服务提供者和服务需求者都为了各自的利润最大化而竞争。在构建的Stackelberg博弈模型和利润均衡分析的基础上,建立了以服务提供者为领导者,需求者为追随者的两阶段博弈模型。在物联网生态系统场景下,分析了博弈模型的纳什均衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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