Interactive Tangible Word Game

Chattraphon Pinkaew, Rattapoom Waranusast
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Abstract

This study applies tangible user interface technology to develop “Interactive Tangible Word Game”. A user interacts with the game by placing plastic alphabetic characters on a surface and the game responds by projecting graphics on to the surface. The system uses the surface image and converts it to a binary image. Seven Hu's moments are then computed from each contour of each object in the image. These moments are compared with the stored character contours in order to find the most similar character. The recognized alphabetic characters are grouped into a word. If the word matches the projected picture, the user advances to the next word. Experimental results showed that the accuracy of the matching is 84%.
互动有形文字游戏
本研究运用有形用户界面技术开发“互动有形文字游戏”。用户通过在表面上放置塑料字母字符与游戏互动,游戏通过在表面上投射图形来回应。该系统使用表面图像并将其转换为二值图像。然后从图像中每个物体的每个轮廓计算七个胡矩。将这些矩与存储的字符轮廓进行比较,以找到最相似的字符。识别的字母字符被分组成一个单词。如果这个单词与投影的图片匹配,用户就会进入下一个单词。实验结果表明,该方法的匹配准确率为84%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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