P. Vichare, M. Cano, Keshav P. Dahal, Tomasz Siewierski, Marco Gilardi
{"title":"Incorporating Extended Reality Technology for Delivering Computer Aided Design and Visualisation Modules","authors":"P. Vichare, M. Cano, Keshav P. Dahal, Tomasz Siewierski, Marco Gilardi","doi":"10.1109/SKIMA57145.2022.10029398","DOIUrl":null,"url":null,"abstract":"The basic requirement in curriculum design is to review and constructively align programme modules with state-of-the art and trends in the subject area. Extended reality (XR), an umbrella term for emerging technologies such as augmented reality (AR), mixed reality (MR) and virtual reality (VR), is becoming a prominent aspect of design and visualization for architecture, engineering, and construction (AEC) industry. Engineering programmes are primary feeders for the AEC industry, delivery of CAD and visualisation modules provide wider opportunities for adapting such emerging technologies in the subject area, as well as use of these technologies for developing novel pedagogical practices. This paper provides a rational behind revising traditional CAD and visualisation modules designed for Engineering undergraduate programmes, and constructively incorporate XR within programme modules. A critical literature review is provided on XR subject area as well as XR based pedagogical practices. This review identifies elements of XR as a subject area that can be incorporated in AEC programmes. It also highlights academic and operational considerations in adapting XR technology for delivering CAD and visualisation modules. Similar approach is extended to evaluate integration of XR technologies for Electrical and Power Engineering Programmes.","PeriodicalId":277436,"journal":{"name":"2022 14th International Conference on Software, Knowledge, Information Management and Applications (SKIMA)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 14th International Conference on Software, Knowledge, Information Management and Applications (SKIMA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SKIMA57145.2022.10029398","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The basic requirement in curriculum design is to review and constructively align programme modules with state-of-the art and trends in the subject area. Extended reality (XR), an umbrella term for emerging technologies such as augmented reality (AR), mixed reality (MR) and virtual reality (VR), is becoming a prominent aspect of design and visualization for architecture, engineering, and construction (AEC) industry. Engineering programmes are primary feeders for the AEC industry, delivery of CAD and visualisation modules provide wider opportunities for adapting such emerging technologies in the subject area, as well as use of these technologies for developing novel pedagogical practices. This paper provides a rational behind revising traditional CAD and visualisation modules designed for Engineering undergraduate programmes, and constructively incorporate XR within programme modules. A critical literature review is provided on XR subject area as well as XR based pedagogical practices. This review identifies elements of XR as a subject area that can be incorporated in AEC programmes. It also highlights academic and operational considerations in adapting XR technology for delivering CAD and visualisation modules. Similar approach is extended to evaluate integration of XR technologies for Electrical and Power Engineering Programmes.