PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS ANDROID PADA MATA PELAJARAN IPA POKOK BAHASAN PERKEMBANGBIAKAN HEWAN UNTUK SISWA KELAS VI SD

H. P.S. Muttaqin, Sariyasa, N.K. Suarni
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引用次数: 10

Abstract

The aim of this research was to obtain a valid and practical android-based interactive learning media for science subjects on animal reproduction for sixth grade elementary school students. This research was a development research which was carried out by using the ADDIE (Analyze, Design, Development, Implementation, Evaluation) model in five steps, namely: (1) analysis, (2) design, (3) development, (4) implementation, and (5) evaluation. The implementation step was not carried out in this research. The subject of this research are expert of subject content and instructional media, teacher, as well as a sixth grade elementary school student. The data collection method used was questionnaire method by providing assessment sheet to 2 lecturers as expert of subject content and instructional media and 3 teachers as the user (practitioner), and 10 students in a small-group trial which aims to obtain data on the level of validity and practicality of the media. The instrument used to measure the level of validity and practicality of android-based interactive learning media was rating scale of media assessment sheet by the material experts, media experts, and students. The obtained data then analyzed by using a mean formula to determine the average score validity and practicality of learning media as a result of development. The results of data analysis on android-based interactive learning media obtained an average validation score by expert of subject content was 4.8 from a maximum score of 5 with "Very Good" category, then expert of instructional media obtained an average score of 4.8 from a maximum score of 5 with "Very Good" category. Furthermore, the score on the small-group trial obtained an average of 4.5 from a maximum score of 5 which is in the "Very Good" category. Thus the validation results from material experts, media experts, and small-scale trials state that the android-based learning media development product is valid and practical. The results of this study provide insight to the Education study program that the use of technology that follows the times will have a positive impact in the field of education.
以机器人为基础的互动学习媒体发展的科学主题为六年级学生动物繁殖
本研究旨在为小学六年级学生提供一种有效且实用的基于机器人的动物生殖科学互动学习媒体。本研究是一个开发性研究,采用ADDIE (analysis, Design, development, Implementation, Evaluation)模型,分五个步骤进行,即:(1)分析,(2)设计,(3)开发,(4)实施,(5)评估。本研究未进行实施步骤。本研究的研究对象是学科内容和教学媒体专家、教师以及一名六年级小学生。数据收集方法采用问卷调查法,向2名作为学科内容和教学媒体专家的讲师和3名作为使用者(实践者)的教师,以及10名学生提供评估表,进行小组试验,旨在获得媒体有效性和实用性水平的数据。测量基于android的互动学习媒体效度和实用性水平的工具是由材料专家、媒体专家和学生组成的媒体评估表评定量表。然后利用均值公式对所得数据进行分析,确定学习媒体作为发展结果的平均分效度和实用性。基于android的互动学习媒体的数据分析结果显示,科目内容专家的平均验证分数为4.8分,满分为5分,“非常好”类别;教学媒体专家的平均验证分数为4.8分,满分为5分,“非常好”类别。此外,小群体试验的得分从“非常好”类别的最高得分5分中获得平均4.5分。因此,材料专家、媒体专家和小规模试验的验证结果表明,基于android的学习媒体开发产品是有效和实用的。本研究的结果为教育研究计划提供了见解,即使用与时俱进的技术将在教育领域产生积极的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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