Exploring pressure as an alternative to multi-touch based interaction

Dinesh Mandalapu, S. Subramanian
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引用次数: 9

Abstract

Pressure is a useful medium for interaction as it can be used in different contexts such as for navigating through depth in 3-D, for time-series visualizations, and in zoomable interfaces. We propose pressure based input as an alternative to repetitive multi-touch interactions, such as expanding/pinching to zoom. While most user interface controls for zooming or scrolling are bidirectional, pressure is primarily a one-way continuous parameter (from zero to positive). Human ability to control pressure from positive to zero is limited but needs to be resolved to make this medium accessible to various interactive tasks. We first carry out an experiment to measure the effectiveness of various pressure control functions for controlling pressure in both directions (from zero to positive and positive to zero). Based on this preliminary knowledge, we compare the performance of a pressure based zooming system with a multi-touch expand/pinch gesture based zooming system. Our results show that pressure input is an improvement to multi-touch interactions that involve multiple invocations, such as the one presented in this paper.
探索压力作为多点触控交互的替代方案
压力是一种有用的交互媒介,因为它可以在不同的环境中使用,例如在3d中导航深度,用于时间序列可视化和可缩放界面。我们建议基于压力的输入作为重复多点触摸交互的替代方法,例如扩展/挤压缩放。虽然大多数用于缩放或滚动的用户界面控件是双向的,但压力主要是一个单向连续参数(从0到正)。人类控制压力从正到零的能力是有限的,但需要解决这个问题,使这种媒介能够用于各种交互式任务。我们首先进行实验,测量各种压力控制功能在两个方向(从零到正和从正到零)控制压力的有效性。基于这些初步知识,我们比较了基于压力的缩放系统与基于多点触摸扩展/捏手势的缩放系统的性能。我们的研究结果表明,压力输入是对涉及多个调用的多点触摸交互的改进,例如本文中提出的多点触摸交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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