Electroencephalographic study of Jenga game brain training

Kittika Sarikavanich, Vichit Boonyahotra, Phakkharawat Sittiprapaporn
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Abstract

Objective: The purpose of this study was to determine the effect of Jenga game brain training for cognitive performance and EEG activity in Thai healthy older adults. Material and Methods: Six participants were participated. Participants were instructed to practice Jenga gam brain training. During practice memory and attention games, EEG activity were recorded by using the lightweight EEG device, Mindwave Mobile, NeuroSky, Inc. Results: During practice of Jenga game brain training, alpha and beta frequency bands demonstrated in a statistically significant increase at the 0.05 level. Conclusion: Practice attention games as Jenga gram brain training could significantly increase alpha and beta frequency bands. Jenga game brain training could significantly improve cognitive performance in Thai healthy mid-aged to older adults indexed by the EEG activity.
叠叠游戏脑训练的脑电图研究
目的:本研究的目的是确定叠叠游戏脑训练对泰国健康老年人认知能力和脑电图活动的影响。材料与方法:共6名受试者。参与者被要求进行层层叠游戏的大脑训练。在练习记忆和注意力游戏过程中,使用轻型脑电图设备(Mindwave Mobile, NeuroSky, Inc.)记录脑电图活动。结果:在叠叠游戏脑训练练习中,α和β频带在0.05水平上有统计学意义的增加。结论:将注意力游戏作为叠叠克脑训练,可以显著提高α和β频段。叠叠游戏脑训练可以显著提高泰国健康中老年人的认知能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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