Tao Zhou, Deng-Ping Fan, Ming-Ming Cheng, Jianbing Shen, Ling Shao
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引用次数: 0
Abstract
Salient object detection, which simulates human visual perception in locating the most significant object(s) in a scene, has been widely applied to various computer vision tasks. Now, the advent of depth sensors means that depth maps can easily be captured; this additional spatial information can boost the performance of salient object detection. Although various RGB-D based salient object detection models with promising performance have been proposed over the past several years, an in-depth understanding of these models and the challenges in this field remains lacking. In this paper, we provide a comprehensive survey of RGB-D based salient object detection models from various perspectives, and review related benchmark datasets in detail. Further, as light fields can also provide depth maps, we review salient object detection models and popular benchmark datasets from this domain too. Moreover, to investigate the ability of existing models to detect salient objects, we have carried out a comprehensive attribute-based evaluation of several representative RGB-D based salient object detection models. Finally, we discuss several challenges and open directions of RGB-D based salient object detection for future research. All collected models, benchmark datasets, datasets constructed for attribute-based evaluation, and related code are publicly available at https://github.com/taozh2017/RGBD-SODsurvey.
期刊介绍:
Computational Visual Media is a peer-reviewed open access journal. It publishes original high-quality research papers and significant review articles on novel ideas, methods, and systems relevant to visual media.
Computational Visual Media publishes articles that focus on, but are not limited to, the following areas:
• Editing and composition of visual media
• Geometric computing for images and video
• Geometry modeling and processing
• Machine learning for visual media
• Physically based animation
• Realistic rendering
• Recognition and understanding of visual media
• Visual computing for robotics
• Visualization and visual analytics
Other interdisciplinary research into visual media that combines aspects of computer graphics, computer vision, image and video processing, geometric computing, and machine learning is also within the journal''s scope.
This is an open access journal, published quarterly by Tsinghua University Press and Springer. The open access fees (article-processing charges) are fully sponsored by Tsinghua University, China. Authors can publish in the journal without any additional charges.