Examining the Effects of Gender Transfer in Virtual Reality on Implicit Gender Bias.

IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES
Human Factors Pub Date : 2024-05-01 Epub Date: 2022-12-27 DOI:10.1177/00187208221145264
Linfeng Wu, Karen B Chen
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引用次数: 0

Abstract

Objective: To investigate the effect of gender transfer in virtual reality on implicit gender bias.

Background: Gender bias is a type of discrimination based on gender, which can lead to increased self-doubt and decreased self-esteem. Sexual harassment is a hostile form of gender bias that can cause anxiety, depression, and significant mental health issues. Virtual reality (VR) has been employed to help make people become aware of their biases and change their attitudes regarding gender, race, and age.

Methods: Forty participants were embodied in avatars of different genders and experienced sexual harassment scenarios in VR. A gender Implicit Association Test (IAT) was administered before and after the experience.

Results: There was a statistically significant main effect of participant gender (F (1,36) = 10.67, p = .002, partial η2 = .23) on ΔIAT, where males and females reported a decrease (M = -.12, SD = .24) and an increase (M = .10, SD = .25) in IAT scores, respectively. A statistically significant two-way interaction between gender transfer and participant gender was revealed (F (1,36) = 6.32, p = .02, partial η2 = .15). There was a significant simple effect of gender transfer for male participants (F (1,36) = 8.70, p = .006, partial η2 = .19).

Conclusions: Implicit gender bias can be modified, at least temporarily, through embodiment in VR. Gender transfer through embodiment while encountering different sexual harassment scenarios helped reduce implicit gender bias. There was a tendency for individuals to increase bias for the gender of the avatar in which they embodied.

Applications: The current research provided promising evidence that a virtual environment system may be used as a potential training tool to improve implicit gender bias.

研究虚拟现实中的性别转移对隐性性别偏见的影响。
目的:研究虚拟现实中的性别转移对内隐性别偏见的影响:研究虚拟现实中的性别转移对内隐性别偏见的影响:背景:性别偏见是一种基于性别的歧视,会导致自我怀疑增加和自尊心下降。性骚扰是性别偏见的一种敌对形式,可导致焦虑、抑郁和严重的心理健康问题。虚拟现实(VR)已被用于帮助人们意识到自己的偏见,并改变他们对性别、种族和年龄的态度:方法:40 名参与者化身为不同性别的化身,在 VR 中体验性骚扰场景。体验前后进行了性别内隐关联测试(IAT):参与者性别对ΔIAT 的主效应(F (1,36) = 10.67, p = .002, partial η2 = .23)具有统计学意义,男性和女性的 IAT 分数分别下降(M = -.12, SD = .24)和上升(M = .10, SD = .25)。性别转移与参与者性别之间的双向交互作用具有统计学意义(F (1,36) = 6.32, p = .02, partial η2 = .15)。男性受试者的性别转移具有明显的简单效应(F (1,36) = 8.70, p = .006, partial η2 = .19):结论:通过在虚拟现实中的体现,可以改变内隐的性别偏见,至少是暂时的。在遇到不同的性骚扰场景时,通过化身进行性别转移有助于减少内隐性别偏见。个人对其所化身的化身的性别偏见有增加的趋势:目前的研究提供了有希望的证据,证明虚拟环境系统可以作为一种潜在的培训工具来改善内隐性别偏见。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Human Factors
Human Factors 管理科学-行为科学
CiteScore
10.60
自引率
6.10%
发文量
99
审稿时长
6-12 weeks
期刊介绍: Human Factors: The Journal of the Human Factors and Ergonomics Society publishes peer-reviewed scientific studies in human factors/ergonomics that present theoretical and practical advances concerning the relationship between people and technologies, tools, environments, and systems. Papers published in Human Factors leverage fundamental knowledge of human capabilities and limitations – and the basic understanding of cognitive, physical, behavioral, physiological, social, developmental, affective, and motivational aspects of human performance – to yield design principles; enhance training, selection, and communication; and ultimately improve human-system interfaces and sociotechnical systems that lead to safer and more effective outcomes.
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