What’s so hard about hierarchical control? Pinpointing processing constraints within cue-based and serial-order control structures

IF 3 2区 心理学 Q1 PSYCHOLOGY
Melissa E. Moss , Ulrich Mayr
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引用次数: 0

Abstract

Most task spaces require a hierarchical structure, where decisions on one level are contingent on previous decisions made on one or more higher levels. While it is a truism that increasing the number of hierarchical levels makes it harder to solve a given task, the exact nature of this “number-of-levels” effect is not clear. On the one hand, processing costs might be strictly “local,” incurred only when higher-level settings need to be updated, while otherwise lower-level decisions are insulated from the presence of higher-level settings (local updating costs with ballistic control). On the other hand, maintaining and integrating more complex hierarchical structures could require overall greater representational resources, negatively affecting each individual decision within the represented task space (global integration/maintenance costs). Further, navigation through hierarchical structures can be guided either through prompts in the environment (cue-based), or through sequential plans (serial-order based), with potentially distinct maintenance and updating demands. In two experiments, we assessed performance as a function of hierarchical level and format (serial-order vs. cue-based). Model comparisons showed that the pattern of costs in the serial-order format was consistent with a global maintenance/integration account. In contrast, in the cue-based format, costs arose at updating points and when one additional relevant level beyond the current decision was relevant, while additional levels produced no further costs. This overall constellation of costs can be explained by assuming that each decision requires checking the immediately relevant higher-level context for that decision. For cue-based control, this context involves the “next-level-up” rule, whereas in the serial-order format, each trial requires updating of the current position within the sequence, which in turn requires integration across all relevant hierarchical levels.

等级控制有什么难的?在基于线索和串行顺序的控制结构中精确定位处理约束
大多数任务空间都需要层次结构,其中一个级别上的决策取决于以前在一个或多个更高级别上做出的决策。虽然增加层级数量会使解决给定任务变得更加困难,但这种“层级数量”效应的确切性质尚不清楚。一方面,处理成本可能是严格的“本地”成本,只有在需要更新更高级别的设置时才会产生,而在其他方面,较低级别的决策与更高级别设置的存在隔绝(弹道控制的本地更新成本)。另一方面,维护和整合更复杂的层级结构可能需要更大的总体代表性资源,从而对所代表的任务空间内的每个单独决策产生负面影响(全球整合/维护成本)。此外,通过分层结构的导航可以通过环境中的提示(基于提示)或通过顺序计划(基于序列顺序)进行指导,具有潜在的不同维护和更新需求。在两个实验中,我们将性能评估为层次级别和格式的函数(序列顺序与基于线索)。模型比较表明,序列订单格式的成本模式与全球维护/集成账户一致。相反,在基于提示的格式中,当当前决策之外的一个额外的相关级别相关时,更新点会产生成本,而额外的级别不会产生进一步的成本。可以通过假设每个决策都需要检查该决策的直接相关的更高层上下文来解释这种总体成本组合。对于基于线索的控制,这种上下文涉及“下一级”规则,而在序列顺序格式中,每次试验都需要更新序列中的当前位置,这反过来又需要跨所有相关层次进行集成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Cognitive Psychology
Cognitive Psychology 医学-心理学
CiteScore
5.40
自引率
3.80%
发文量
29
审稿时长
50 days
期刊介绍: Cognitive Psychology is concerned with advances in the study of attention, memory, language processing, perception, problem solving, and thinking. Cognitive Psychology specializes in extensive articles that have a major impact on cognitive theory and provide new theoretical advances. Research Areas include: • Artificial intelligence • Developmental psychology • Linguistics • Neurophysiology • Social psychology.
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