二维高斯图像纹理的非参数估计与仿真

Thomas C.M. Lee , Mark Berman
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引用次数: 11

摘要

要描述的工作是由于需要模拟各种真实世界的图像纹理,所有这些纹理都可以通过平稳高斯随机场(SGRFs)很好地近似。具体来说,给定一个观测到的sgrf,我们希望模拟与t相似并具有相似统计特性的sgrf。本文的主要贡献是开发了一种自动和非参数谱估计程序,该程序能够产生tin的估计谱,从而使该估计谱模拟的SGRFs具有这些理想的特性。该方法的两个特点是:(1)它依赖于一种不同于非参数谱估计的风险函数,(2)它通过无偏风险估计技术选择平滑参数。仿真研究和实例验证了该方法的良好性能。实例还说明了所提出的程序如何与蒙特卡罗测试相结合来解决目标测试问题。最后,将该方法应用于一些Brodatz纹理的合成,取得了一定的成功。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Nonparametric Estimation and Simulation of Two-Dimensional Gaussian Image Textures

The work to be described is motivated by the need to simulate a variety of real–world image textures, all of which can be well approximated by stationary Gaussian random fields (SGRFs). Specifically, given an observed SGRFT, we wish to simulate SGRFs which look like and possess similar statistical properties toT. The main contribution of this paper is the development of an automatic and nonparametric spectrum estimation procedure which is able to produce an estimated spectrum ofTin such a way that SGRFs simulated from this estimated spectrum have these desirable characteristics. Two special features of the procedure are: (i) it relies on a different risk function to that commonly used in nonparametric spectrum estimation, and (ii) it chooses its smoothing parameters by the technique of unbiased risk estimation. Results from a simulation study and a practical example demonstrate the good performance of the procedure. The practical example also illustrates how the proposed procedure can be combined with Monte Carlo testing to tackle target testing problems. Finally, the procedure is applied to the synthesis of some Brodatz textures, with some success.

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