教育虚拟现实中的教学代理:一个野外研究

G. Petersen, Aske Mottelson, G. Makransky
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引用次数: 22

摘要

教学代理的理论是为了增加人类理解计算机指令的努力。尽管VR的教学承诺,教学代理在VR中的有用性仍然不确定。基于这一差距,并受到COVID-19大流行期间全球推动远程学习的努力的启发,我们在野外进行了一项教育VR研究(N = 161)。我们采用2 × 2 + 1的主体间设计,操纵虚拟博物馆导览员在病毒展览中的外观和行为。收集了事实性和概念性学习成果以及主观学习经验的测量结果。总的来说,参与者报告了很高的享受和显著的知识获取。我们发现代理人的外表和行为影响事实知识的获得。我们还报告了行为现实主义和视觉现实主义对概念知识获得的相互作用。我们的研究结果与传统的多媒体学习理论有细微差别,并为在沉浸式学习环境中使用代理提供了指导。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pedagogical Agents in Educational VR: An in the Wild Study
Pedagogical agents are theorized to increase humans’ effort to understand computerized instructions. Despite the pedagogical promises of VR, the usefulness of pedagogical agents in VR remains uncertain. Based on this gap, and inspired by global efforts to advance remote learning during the COVID-19 pandemic, we conducted an educational VR study in-the-wild (N = 161). With a 2 × 2 + 1 between subjects design, we manipulated the appearance and behavior of a virtual museum guide in an exhibition about viruses. Factual and conceptual learning outcomes as well as subjective learning experience measures were collected. In general, participants reported high enjoyment and had significant knowledge acquisition. We found that the agent’s appearance and behavior impacted factual knowledge gain. We also report an interaction effect between behavioral and visual realism for conceptual knowledge gain. Our findings nuance classical multimedia learning theories and provide directions for employing agents in immersive learning environments.
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