M. Maciejewski, M. Piszczek, M. Pomianek, N. Pałka
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Objects tracking in virtual reality applications using SteamVR tracking system: selected issues
Currently, objects tracking issue in immersive Virtual Reality (VR) applications is important for various applications. It is related not only to determination of the position and orientation of the user himself but also as the tool that she/he exploits in the VR environment. Among numerous methods of objects tracking, the "Lighthouse" solution implemented in the SteamVR tracking system deserves special attention. One of the main reasons is the open concept of the SteamVR tracking system and the availability of simple analytical tools, which allows users to build their own tracker modules. For correct operation, these tools require accurate data both on the parameters of the sensors and the base stations of the system. This paper describes research on these parameters. The obtained results allow for a more accurate implementation of the simulations, which are the basis for the design process of Steam devices.
期刊介绍:
Fiber and Integrated Optics , now incorporating the International Journal of Optoelectronics, is an international bimonthly journal that disseminates significant developments and in-depth surveys in the fields of fiber and integrated optics. The journal is unique in bridging the major disciplines relevant to optical fibers and electro-optical devices. This results in a balanced presentation of basic research, systems applications, and economics. For more than a decade, Fiber and Integrated Optics has been a valuable forum for scientists, engineers, manufacturers, and the business community to exchange and discuss techno-economic advances in the field.