利用视听媒体学习对学生的学习有帮助

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引用次数: 0

摘要

学生的学习成果是学生在学习材料方面的成功率,这是根据获得测试结果的分数或数字来衡量的。本研究旨在描述使用益智岩石视听媒体学习对学生免疫系统材料认知学习结果的影响。本实验研究采用非等效对照组设计。本研究的人口是西万隆地区一所学校的全部11所高中。本研究样本采用两类有目的抽样技术。研究工具包括观察表和多项选择题,涵盖认知水平指标C1-C6,并对前提测试和假设测试进行数据分析。采用独立样本t检验(tcount值为0.001 < 0.05)的研究结果表明,益智辅助视听媒体对学生的认知学习结果有影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pengaruh Pembelajaran Menggunakan Media Audio Visual Berbantu Edpuzzle terhadap Hasil Belajar Siswa
Student learning outcomes are the achievement of student success rates in learning the material, which is seen in terms of scores or numbers based on the acquisition of test results. The study aims to describe the effect of learning using edpuzzle rocky audio-visual media on students' cognitive learning outcomes on immune system material. This experimental research used a non-equivalent control group design. The population in this study is all XI high schools in one of the West Bandung district schools. The study sample used two classes with purposive sampling techniques. The research instrument consists of observation sheets and multiple-choice test questions covering cognitive level indicators C1-C6 with data analysis of prerequisite tests and hypothesis tests. The results of research conducted with an independent sample t-test obtained tcount values of 0.001 < 0.05 show that there is an influence of edpuzzle-assisted audio-visual media on students' cognitive learning outcomes.
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