对手和动态是足球比赛分析的核心

J. Gréhaigne, P. Godbout
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引用次数: 1

摘要

本文探讨了动态系统理论及其在团队运动研究与分析领域中的应用。参与比赛的两支球队被视为两个相互作用的运动系统,其中对手是最重要的。本文研究了观察游戏玩法的几个关键元素。玩法配置和弹性的概念很重要,但并不是纯粹的机制,因为玩家做出的决定可能会干扰攻击/防御系统的收缩/扩张。有时,比赛会因为一些意想不到的情况而受到干扰,因为一个与紧急概念相关的无意的决定。突现现象是不可预测的,甚至无法解释的现象,形成规律,关系结构甚至原始实体。这些不同的概念,以及游戏中的移动元素,被整合到模型中,旨在帮助玩家和观察者掌握动作游戏的系统观点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Opposition and dynamics at the core of game-play analysis in soccer
This paper examines the theory of dynamic systems and its use in the domains of the study and analysis of team sports. The two teams involved in a match are looked at as two interacting systems in movement, where opposition is paramount. Several key elements for the observation of game play are studied. The notions of game-play configuration and elasticity are important but are not purely mechanical since players make decisions that may disturb the contraction / expansion of the attack / defense system. Sometimes, the match gets disturbed due to some unexpected situation, to an inadvertent decision that relates to the notion of urgency. Emergent phenomena are unpredictable, even unexplained phenomena that shape into regularities, relational structures or even original entities. These various concepts, along with elements of movement in play, are integrated in models intended to help players and observers grasp a systemic view of action play.
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