基于计算机视觉的输入工具研究

Q1 Social Sciences
Jibin Yin, Hua Liu
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引用次数: 0

摘要

本研究对基于计算机视觉的立方体形状工具进行了实证研究,重点研究了其输入模态和设计空间的特性。通过实时跟踪立方体每侧的基准标记,翻转、旋转和倾斜等基本操作可以产生各种输入模态。我们提出了一个实验的结果,调查使用这些输入模式来执行一组实验任务。在实验中,我们设计了一个离散的角度选择任务,改变角度的位置和间隔。基于实验结果,讨论了基于立方体交互技术设计的启示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Study of the Input Tool Based on Computer Vision
This study empirically explores a cube-shape tool based on computer vision, focusing on the properties of its input modalities and design space. By tracking the fiducial marker on each side of the cube in real-time, basic operations such as flipping, rotating and tilting can produce various input modalities. We present the results of an experiment that investigate the use of these input modalities to perform a set of experimental tasks. In the experiment we design a discrete angle selection task, varying the angle position and interval. Based on the experimental results, we discuss implications for the design of cube-based interaction techniques.
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来源期刊
CiteScore
10.00
自引率
0.00%
发文量
10
审稿时长
8 weeks
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