基于套件的软体行走机器人运动发生器

Lars Schiller, Duraikannan Maruthavanan, A. Seibel, J. Schlattmann
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引用次数: 0

摘要

为了控制有腿机器人的行走速度、方向或位置等高级目标,需要一个运动控制器。这个复杂的任务可以用许多不同的方法来解决。本文提出的方法从一个离散的、预定义的可能性集中选择最优的步态模式来接近给定的目标位置。该方法基于离线组件:利用仿真模型进行轨迹优化生成基本步态模式;基于在线组件:针对给定的机器人和目标位置,基于最小化问题选择下一个最优基本步态模式,并由此导出关节空间参考。为了确保可行的后续姿势,基本模式总是以一个相同的姿势开始和结束,这样它们就可以像乐高积木一样堆叠在一起。这种方法的一大优点是可以在不同的运动模式之间直接转换,例如从小跑切换到爬行。讨论了需要多少种不同的基本模式来保证稳定的运动控制。最后,仿真和实验结果表明,采用所提出的运动控制器,机器人可以顺利地通过任何障碍物。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Kit Based Motion Generator for a Soft Walking Robot
In order to control high-level goals such as walking speed and direction or position of legged robots, a locomotion controller is required. This complicated task can be solved in many different ways. The approach presented here selects the optimal gait pattern from a discrete, predefined set of possibilities to get closer to a given target position. The method is based on an off-line component: elementary gait patterns are generated by trajectory optimization using a simulation model, and an on-line component: for given robot and target positions the optimal next elementary gait pattern is chosen based on a minimization problem, and the joint space references are derived from it. To ensure feasible subsequent poses, the elementary patterns always begin and end with one and the same pose, so that they can be placed on top of each other like Lego bricks. A great advantage of this method is a straightforward transition between different motion modes, such as switching from trotting to crawling. It is discussed how many different elementary patterns are needed to ensure a stable locomotion control. Finally, in simulation and experiment, it is shown that the robot can master any obstacle course using the proposed locomotion controller.
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