实施游戏式学习提高学生学习成果的有效性

Nabila Nur Maulida, S. Sukadi, Sri Rahayu
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引用次数: 1

摘要

虽然政府在新冠肺炎疫情期间开始降低“社区活动限制实施”水平,但很难预测是否会恢复正常。这使得教育界能够选择一种学习模式,这种模式的实施无论在线下还是在线上都是灵活的。学习成果是学习过程成功与否的标志。与之前的解释一致,本研究的目的是确定实施基于游戏的学习(GBL)学习辅助Kahoot!利用数码媒体改善学生在建筑成本估算科目的学习成果。本研究为实验前设计,采用单组前测后测研究设计。研究结果表明,应用GBL产生的平均分数比治疗前更有效,其中获得的价值已经超过了确定生产性受试者学习成果完整性的范畴。为了看到GBL可以提高学生学习成果的画面,从测试的结果可以看出,N-Gain的增加是增加的,并且类别是中等的。根据对学生学习成果的过程和改善的研究结果和讨论,N-Gain Score为65.00%,属于相当有效,因此GBL的应用可以根据目前的情况进行应用,并且可以更加优化。关键词:工程造价估算,基于游戏的学习(GBL), Kahoot!、学习成果
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Effectiveness of The Implementation Game-Based-Learning in Increasing Student Learning Outcomes
The government has now started to lower the Implementation of Community Activity Restrictions level during the Covid-19 pandemic, but it cannot be predicted that it will return to normal. This makes the world of education to be able to choose a learning model whose implementation is flexible both offline and online. Learning outcomes are an indication of the success of a learning process. In line with the previous explanation, the purpose of this study is to determine the effectiveness of implementing Game-Based-Learning (GBL) learning-assisted Kahoot! with digital media in improving student learning outcomes in the subject of Construction Cost Estimation. This research is a pre-experimental design in the form of a one-group pretest-posttest research design. The results of the study show that the application of GBL produces an average score that is more effective than before the treatment, where the value obtained has exceeded the category of determining the completeness of learning outcomes for productive subjects that have been determined. To see the picture that GBL can improve student learning outcomes, it can be seen from the results of the test that the increase in N-Gain has increased with a moderate category. Based on the research findings and discussion in terms of the process and improvement of student learning outcomes, the N-Gain Score of 65.00% is categorized as quite effective, so the application of GBL can be applied according to current conditions and can be more optimal.Keywords: Construction Cost Estimation, Game-Based-Learning (GBL), Kahoot!, Learning Outcomes
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