中学阶段网页设计培训的方法

IF 0.2 Q4 EDUCATION & EDUCATIONAL RESEARCH
Ivelina Velchevа, H. Hristov
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引用次数: 0

摘要

本文以模拟某软件公司实践中的角色扮演游戏为学习环境,探讨了一种向学生讲授网站建设技术的学习方法。通过参与观察、访谈、内容分析、调查卡等定性方法进行数据收集和结果评价。本文通过回顾学校网页设计培训的规范基础、角色扮演学习方法和团队合作学习方法的科学教育文献,分析了研究问题的现状。提出了一个网页设计培训实验的实施阶段,描述了组织学习过程的总体框架,进行研究的各个阶段,以及进行研究的情节和场景。最后的研究结果是在与学生讨论和调查卡片数据的基础上进行分析的。根据实验,训练以模拟游戏的形式进行,在连续三周内进行6个课时(40分钟)的训练,分为四个阶段。研究了两组具有代表性角色的学生的工作:经理、网页设计师、平面设计师、造型师和网页程序员。角色扮演游戏的最终产品是一个网站的开发,其学习过程的最终结果是教师在正式培训中获得的知识和技能,以及学生在团队合作中进行的非正式培训。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
WEB DESIGN TRAINING APPROACH IN HIGH SCHOOL STAGE OF SECONDARY PROFILED EDUCATION
The paper examines a learning method in teaching website building technologies to students in a learning environment where a role-playing game from the practice of a software company is simulated. The data collection and evaluation of the results was carried out through the qualitative methods of participant observation, interviewing, content analysis and survey card. The article analyzes the state of the researched problem by reviewing the normative base of web design training at school, the scientific and educational literature on the methods of learning through role play and teamwork. A staging of the implementation of an experiment for web design training is presented, describing the general framework for organizing the learning process, the stages of conducting the research, as well as the plot and scenario of conducting. The final results of the research were analyzed on the basis of a discussion with students and data from survey cards. The training, according to the experiment, is in the form of a simulation game and takes place in six academic hours of 40 minutes in three consecutive weeks, passing through four stages. The work of two teams of students with representative roles was studied: manager, web designer, graphic designer, stylist and web programmer. The final product of the role-playing game is the development of a website, and its final result for the learning process is knowledge and skills acquired during the formal training by the teacher and the informal training between the students during their team work.
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来源期刊
Mathematics and Informatics
Mathematics and Informatics EDUCATION & EDUCATIONAL RESEARCH-
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50.00%
发文量
40
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