开发一项用户知情的干预研究,虚拟现实治疗自闭症青少年的社交焦虑

Lucy Adams, E. Simonoff, Kevin Tierney, M. Hollocks, Aylana Brewster, J. Watson, L. Valmaggia
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引用次数: 5

摘要

社交焦虑在自闭症青少年中普遍存在。在认知行为疗法(VRCBT)中使用虚拟现实来提供暴露任务-选择治疗-可能会提高其在自闭症谱系障碍(ASD)中的可及性。在准备对此进行测试时,服务提供者(即与该患者群体有经验的临床医生);N = 17)、服务使用者(即诊断为社交焦虑的自闭症青少年;n = 5),并咨询了他们的父母/监护人(n = 5),这些父母/监护人来自当地专门从事ASD工作的国家卫生服务(NHS)诊所。目的是开发用户知情的病例系列、治疗和VR设计方案,以首次测试干预措施。咨询者指出,VRCBT暴露任务应该是自定节奏的,尽可能个性化,治疗师可以看到,并为现实生活中的暴露提供一个步骤。被调查者确定了在VR中模拟的暴露任务:接近并与他人交谈,体验感知到的不公正,成为关注中心的感觉,以及涉及新奇和/或较低可预测性的情况。本文进一步讨论了VRCBT的开发和测试,以及在患有社交焦虑的自闭症青少年中开展患者和公众参与(PPI)的意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Developing a user-informed intervention study of a virtual reality therapy for social anxiety in autistic adolescents
Abstract Social anxiety is prevalent in autistic adolescents. Using virtual reality to deliver exposure tasks in cognitive behavioural therapy (VRCBT) – the treatment-of-choice – may improve its accessibility in autism spectrum disorder (ASD). In preparation for testing this, service-providers (i.e. clinicians experienced with this patient group; n = 17), service-users (i.e. autistic adolescents diagnosed with social anxiety; n = 5), and their parents/guardians (n = 5), from local National Health Service (NHS) clinics specialized in working with ASD, were consulted. The aim was to develop user-informed case series, treatment, and VR design protocols for testing the intervention for the first time. Consultees indicated that the VRCBT exposure tasks ought to be self-paced, as individualizable as possible, viewable to the therapist, and provide a step towards real-life exposure. Consultees identified exposure tasks for simulating in VR: approaching and conversing with others, experiencing perceived injustice, the feeling of being the centre of attention, and situations involving novelty and/or lower predictability. Further implications for developing and testing VRCBT and conducting patient and public involvement (PPI) in autistic adolescents with social anxiety are discussed.
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