视觉上无处不在的增强世界

Paul Sassaman, Eric Becker, F. Makedon
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引用次数: 0

摘要

在本文中,我们描述了几个现有的增强现实项目,这些项目说明了增强现实的关键但目前不同的应用。然后,本文描述了一个部分实现的系统(视觉普及增强世界),该系统已经开始将所有这些应用程序合并在一起,试图提供尽可能多的功能,同时保持硬件需求尽可能对公众开放。一旦完成,该系统将为用户提供完全的可定制性,允许他们通过用户提交的静态和动画3D模型、文本、自定义脚本语言以及基于位置和对象的增强现实与增强世界进行交互和修改。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The visually pervasive augmented world
In this paper, we describe several existing Augmented Reality projects that illustrate critical yet currently disparate applications of Augmented Reality. This paper then describes a partially implemented system (the Visually Pervasive Augmented World) that has begun work on merging all of these applications together in an attempt to provide as much functionality as possible, while keeping the hardware requirements as accessible to the general public as possible. Once completed, this system will offer complete customizability to users, allowing them to interact with and modify their augmented world through user-submitted static and animated 3D models, text, a custom scripting language, and location and object based Augmented Reality.
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