{"title":"视觉上无处不在的增强世界","authors":"Paul Sassaman, Eric Becker, F. Makedon","doi":"10.1145/2504335.2504355","DOIUrl":null,"url":null,"abstract":"In this paper, we describe several existing Augmented Reality projects that illustrate critical yet currently disparate applications of Augmented Reality. This paper then describes a partially implemented system (the Visually Pervasive Augmented World) that has begun work on merging all of these applications together in an attempt to provide as much functionality as possible, while keeping the hardware requirements as accessible to the general public as possible. Once completed, this system will offer complete customizability to users, allowing them to interact with and modify their augmented world through user-submitted static and animated 3D models, text, a custom scripting language, and location and object based Augmented Reality.","PeriodicalId":91811,"journal":{"name":"The ... International Conference on PErvasive Technologies Related to Assistive Environments : PETRA ... International Conference on PErvasive Technologies Related to Assistive Environments","volume":"98 3 Pt 1 1","pages":"20:1-20:8"},"PeriodicalIF":0.0000,"publicationDate":"2013-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The visually pervasive augmented world\",\"authors\":\"Paul Sassaman, Eric Becker, F. Makedon\",\"doi\":\"10.1145/2504335.2504355\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we describe several existing Augmented Reality projects that illustrate critical yet currently disparate applications of Augmented Reality. This paper then describes a partially implemented system (the Visually Pervasive Augmented World) that has begun work on merging all of these applications together in an attempt to provide as much functionality as possible, while keeping the hardware requirements as accessible to the general public as possible. Once completed, this system will offer complete customizability to users, allowing them to interact with and modify their augmented world through user-submitted static and animated 3D models, text, a custom scripting language, and location and object based Augmented Reality.\",\"PeriodicalId\":91811,\"journal\":{\"name\":\"The ... International Conference on PErvasive Technologies Related to Assistive Environments : PETRA ... International Conference on PErvasive Technologies Related to Assistive Environments\",\"volume\":\"98 3 Pt 1 1\",\"pages\":\"20:1-20:8\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-05-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"The ... International Conference on PErvasive Technologies Related to Assistive Environments : PETRA ... International Conference on PErvasive Technologies Related to Assistive Environments\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2504335.2504355\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"The ... International Conference on PErvasive Technologies Related to Assistive Environments : PETRA ... International Conference on PErvasive Technologies Related to Assistive Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2504335.2504355","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we describe several existing Augmented Reality projects that illustrate critical yet currently disparate applications of Augmented Reality. This paper then describes a partially implemented system (the Visually Pervasive Augmented World) that has begun work on merging all of these applications together in an attempt to provide as much functionality as possible, while keeping the hardware requirements as accessible to the general public as possible. Once completed, this system will offer complete customizability to users, allowing them to interact with and modify their augmented world through user-submitted static and animated 3D models, text, a custom scripting language, and location and object based Augmented Reality.