情感的英雄

Ruben van de Ven
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引用次数: 3

摘要

62%的快乐,15%的惊讶是什么意思?在过去的几年里,情感的数字化正在蓬勃发展:数百万美元的投资被用于技术,据称这些技术可以让公司客观地看待消费者的感受。电子游戏作品《情感英雄》挑战用户去调查这一说法,并质疑这项技术的前提。《情感英雄》由两部分组成。一方面是一款电子游戏,所有Android设备用户都可以免费下载。受《吉他英雄》(Guitar Hero)的启发,用户通过遵循给定的线索来得分。它提供了面部结构的详细反馈。第二部分是投影,它显示了一个带有游戏总分的网格,并实时更新。在其设计中,网格参考了19世纪的实证主义实践。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Emotion Hero
What does it mean to feel 62% joy, and 15% surprised? Over the past years the digitization of emotions is booming business: multimillion dollar investments are made in technologies of which is claimed that they give companies an objective view in their consumers' feelings. The video-game-artwork Emotion Hero challenges the user to investigate this claim and question the premise of the technology. Emotion Hero is a two-part artwork. On the one hand is a video-game that is freely downloadable for everybody with an Android device. Inspired by Guitar Hero, the user scores points by following given cues. It provides detailed feedback on the mechanics of the face. The second part is a projection that shows a grid with aggregated scores of the game, that updates live. In its design, the grid refers to 19th century positivist practices.
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