单目三维人体姿态估计的深度运动学分析

Jingwei Xu, Zhenbo Yu, Bingbing Ni, Jiancheng Yang, Xiaokang Yang, Wenjun Zhang
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引用次数: 120

摘要

对于以二维检测为条件的单眼三维姿态估计,噪声/不可靠的输入是该任务的主要障碍。试图解决这一问题的简单结构约束,如对称损失和关节角度极限,只能提供边际改进,在以往的研究中通常被视为辅助损失。因此,如何有效地利用人类先验知识的力量来完成这一任务仍然是一个挑战。在本文中,我们建议从系统的角度来解决上述问题。首先,我们证明了优化有噪声的二维输入的运动学结构对于获得准确的三维估计是至关重要的。其次,在校正后的二维关节基础上,进一步将关节运动与人体拓扑进行显式分解,使三维静态结构更加紧凑,便于估计;最后,为了追求更精确的结果,自然会发展出强调三维动态结构有效性的时间细化。以上三个步骤无缝集成到深度神经模型中,形成一个深度运动学分析管道,同时考虑二维输入和三维输出的静态/动态结构。大量的实验表明,所提出的框架在两个广泛使用的三维人体动作数据集上达到了最先进的性能。同时,靶烧蚀研究表明,前一个步骤对于后一个步骤取得良好效果至关重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Deep Kinematics Analysis for Monocular 3D Human Pose Estimation
For monocular 3D pose estimation conditioned on 2D detection, noisy/unreliable input is a key obstacle in this task. Simple structure constraints attempting to tackle this problem, e.g., symmetry loss and joint angle limit, could only provide marginal improvements and are commonly treated as auxiliary losses in previous researches. Thus it still remains challenging about how to effectively utilize the power of human prior knowledge for this task. In this paper, we propose to address above issue in a systematic view. Firstly, we show that optimizing the kinematics structure of noisy 2D inputs is critical to obtain accurate 3D estimations. Secondly, based on corrected 2D joints, we further explicitly decompose articulated motion with human topology, which leads to more compact 3D static structure easier for estimation. Finally, temporal refinement emphasizing the validity of 3D dynamic structure is naturally developed to pursue more accurate result. Above three steps are seamlessly integrated into deep neural models, which form a deep kinematics analysis pipeline concurrently considering the static/dynamic structure of 2D inputs and 3D outputs. Extensive experiments show that proposed framework achieves state-of-the-art performance on two widely used 3D human action datasets. Meanwhile, targeted ablation study shows that each former step is critical for the latter one to obtain promising results.
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