叙述的可预见性:在互动叙述中故事元素的可预见性和可感知性模型

R. E. Cardona-Rivera
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引用次数: 2

摘要

本文讨论了一个研究方向,该方向侧重于一个框架,旨在帮助解决交互式叙事中用户交互与故事连贯的问题。该框架围绕着一个名为“叙事提供性”的概念展开,该概念借鉴了视觉心理学和人机交互的工作,涉及提供行为的陈述性概念和交互式叙事用户可感知行为的模型。文章还讨论了本研究的意义和今后的研究计划。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Narrative affordance: towards a model of the foreseeability and perceivability of story elements in an interactive narrative
This paper discusses a research direction which focuses on a framework intended to help solve the problem of user-interaction versus story coherency in interactive narratives. The framework revolves around a concept named "narrative affordance," which draws from work in visual psychology and human-computer interaction and involves a declarative notion of afforded actions and a model of perceivable actions by a user of an interactive narrative. The paper also discusses motivation for the importance of the work and a future research plan.
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