触觉回声:用于物体触觉增强的可穿戴系统

Anzu Kawazoe, Massimiliano Di Luca, Y. Visell
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引用次数: 10

摘要

我们提出触觉回声,一个可穿戴系统,增强与任何物体的触觉互动。这个系统可以感知指尖的振动,这种振动是由手指与触摸的物体相互作用产生的。它通过参数信号网络实时处理振动信号,并将其作为触摸交互的“触觉回声”返回给手指。就像声学回声对声音的持续响应一样,触觉回声是对感知到的触觉接触的持续响应。一个短的手指敲击产生离散的回声,而滑动可以产生连续的反馈。我们还将信号转化为声音,产生多感官反馈。使用十个信号处理参数可以设计许多不同的效果。不同的效果可以分配给不同的触摸对象或表面区域,通过感应手在映射环境中的位置。在一项行为学研究中,我们使用语义差分标度和多维标度方法来研究触觉回声是如何被感知的。这产生了不同回声之间感知相似性的低维、语义基础表示。该系统有望在广泛的徒手触觉交互中实现唤起性触觉效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tactile Echoes: A Wearable System for Tactile Augmentation of Objects
We present Tactile Echoes, a wearable system for augmenting tactile interactions with any object. This system senses vibrations in the fingertip that are produced by interactions of the finger with a touched object. It processes the vibration signals in real-time via a parametric signal network and returns them to the finger as "Tactile Echoes" of the touch interaction. Just as acoustic echoes continuously respond to sound, Tactile Echoes are continuously generated in response to the sensed tactile contacts. A short finger tap produces discrete Echoes, while a slide can yield continuous feedback. We also render the signals as sound, yielding multisensory feedback. Many different effects can be designed using ten signal processing parameters. Distinct effects may be assigned to different touched objects or surface regions by sensing the hand location in a mapped environment. We investigated how Tactile Echoes are perceived in a behavioral study using semantic differential scaling and multidimensional scaling methods. This yielded low-dimensional, semantically grounded representations of the perceptual similarities between different Echoes. This system holds promise for enabling evocative haptic effects during a wide range of free-hand tactile interactions.
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