Iedam Fardian Anshori, Salsabila Ayuni Kaffah, Nahdayanti Supa, Rizal Rizal Setiawan Mail
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引用次数: 1

摘要

儿童编程或计算机编程现在越来越受欢迎。根据各种研究,在很小的时候学习编码的孩子将受益于学习批判性地评估情况,探索不同的观点,建立创造性的解决方案,甚至发展认知能力。当然,学习过程本身的难度是另一个层面,我们需要再次看到,现在的孩子更喜欢电子游戏而不是学习,这使得这种情况变得更加复杂。因此,本研究旨在设计并制作一款基于android的编程入门教育游戏《Funcode》。游戏开发由Construct 2游戏引擎辅助,并使用SDLC或系统开发生命周期中的瀑布方法。游戏以模块的形式,通过介绍HTML和CSS编程语言,以及应用一些计算思维的材料,配备了一个小测验。根据黑盒测试结果,这款名为《Funcode》的手机游戏在测试的各种智能手机上成功运行,没有出现任何错误
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Perancangan Game Edukasi Pengenalan Bahasa Pemrograman Menggunakan Construct 2
Coding or computer programming for children is now increasingly popular. According to various studies, children who learn coding at a very young age will benefit from learning to critically assess situations, explore different perspectives, build creative solutions, and even develop cognitive abilities. But of course the difficulty of the learning process itself is another level, and again, we need to see the fact that children nowadays are more into video games than learning makes this kind of situation become more complex. Therefore, this research was carried out which aims to design and create an Android-based coding introduction educational game called Funcode. Game development is assisted by the Construct 2 game engine and using the waterfall method from the SDLC or System Development Life Cycle. The game is in the form of a module equipped with a quiz by introducing HTML and CSS programming languages, as well as applying a little Computational Thinking material. Based on the blackbox test results, this mobile game called Funcode is successfully runs without any errors on various types of smartphones that have been tested
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