设计核心选择支付规则:计算搜索方法

Benedikt Buenz, Benjamin Lubin, Sven Seuken
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引用次数: 0

摘要

我们研究了组合拍卖(CAs)的核心选择支付规则的设计,这是一个不存在策略证明规则的具有挑战性的设置。我们表明,在实践中最常用的规则,即二次规则,可以在效率、激励和收入方面得到改进。我们提出了一种新的算法搜索框架来寻找好的机制,并将其应用于寻找好的核选择规则。在我们的框架内,我们使用算法贝叶斯-纳什均衡求解器来评估31种设置中的366条规则,以确定优于二次型的规则。我们的主要发现是,我们表现最好的规则是large -style规则,也就是说,它们为竞标者提供了比Quadratic更好的激励的大价值。最后,我们确定了两个特别表现良好的规则,并建议可以考虑将它们用于代替二次元的实际实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing Core-Selecting Payment Rules: A Computational Search Approach
We study the design of core-selecting payment rules for combinatorial auctions (CAs), a challenging setting where no strategyproof rules exist. We show that the rule most commonly used in practice, the Quadratic rule, can be improved upon in terms of efficiency, incentives and revenue. We present a new algorithm search framework for finding good mechanisms, and we apply it towards a search for good core-selecting rules. Within our framework, we use an algorithmic Bayes-Nash equilibrium solver to evaluate 366 rules across 31 settings to identify rules that outperform Quadratic. Our main finding is that our best-performing rules are Large-style rules, i.e., they provide bidders with large values with better incentives than Quadratic. Finally, we identify two particularly well-performing rules and suggest that they may be considered for practical implementation in place of Quadratic.
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