{"title":"广义抽样的新认识","authors":"Diego F. Nehab, Hugues Hoppe","doi":"10.1561/0600000053","DOIUrl":null,"url":null,"abstract":"Discretization and reconstruction are fundamental operations in computer graphics, enabling the conversion between sampled and continuous representations. Major advances in signal-processing research have shown that these operations can often be performed more efficiently by decomposing a filter into two parts: a compactly supported continuous-domain function and a digital filter. This strategy of \"generalized sampling\" has appeared in a few graphics papers, but is largely unexplored in our community. This paper broadly summarizes the key aspects of the framework, and delves into specific applications in graphics. Using new notation, we concisely present and extend several key techniques. In addition, we demonstrate benefits for prefiltering in image downscaling and supersample-based rendering, and present an analysis of the associated variance reduction. We conclude with a qualitative and quantitative comparison of traditional and generalized filters.","PeriodicalId":45662,"journal":{"name":"Foundations and Trends in Computer Graphics and Vision","volume":"65 10 1","pages":"1-84"},"PeriodicalIF":3.8000,"publicationDate":"2014-02-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"19","resultStr":"{\"title\":\"A Fresh Look at Generalized Sampling\",\"authors\":\"Diego F. Nehab, Hugues Hoppe\",\"doi\":\"10.1561/0600000053\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Discretization and reconstruction are fundamental operations in computer graphics, enabling the conversion between sampled and continuous representations. Major advances in signal-processing research have shown that these operations can often be performed more efficiently by decomposing a filter into two parts: a compactly supported continuous-domain function and a digital filter. This strategy of \\\"generalized sampling\\\" has appeared in a few graphics papers, but is largely unexplored in our community. This paper broadly summarizes the key aspects of the framework, and delves into specific applications in graphics. Using new notation, we concisely present and extend several key techniques. In addition, we demonstrate benefits for prefiltering in image downscaling and supersample-based rendering, and present an analysis of the associated variance reduction. We conclude with a qualitative and quantitative comparison of traditional and generalized filters.\",\"PeriodicalId\":45662,\"journal\":{\"name\":\"Foundations and Trends in Computer Graphics and Vision\",\"volume\":\"65 10 1\",\"pages\":\"1-84\"},\"PeriodicalIF\":3.8000,\"publicationDate\":\"2014-02-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"19\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Foundations and Trends in Computer Graphics and Vision\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1561/0600000053\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Foundations and Trends in Computer Graphics and Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1561/0600000053","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
Discretization and reconstruction are fundamental operations in computer graphics, enabling the conversion between sampled and continuous representations. Major advances in signal-processing research have shown that these operations can often be performed more efficiently by decomposing a filter into two parts: a compactly supported continuous-domain function and a digital filter. This strategy of "generalized sampling" has appeared in a few graphics papers, but is largely unexplored in our community. This paper broadly summarizes the key aspects of the framework, and delves into specific applications in graphics. Using new notation, we concisely present and extend several key techniques. In addition, we demonstrate benefits for prefiltering in image downscaling and supersample-based rendering, and present an analysis of the associated variance reduction. We conclude with a qualitative and quantitative comparison of traditional and generalized filters.
期刊介绍:
The growth in all aspects of research in the last decade has led to a multitude of new publications and an exponential increase in published research. Finding a way through the excellent existing literature and keeping up to date has become a major time-consuming problem. Electronic publishing has given researchers instant access to more articles than ever before. But which articles are the essential ones that should be read to understand and keep abreast with developments of any topic? To address this problem Foundations and Trends® in Computer Graphics and Vision publishes high-quality survey and tutorial monographs of the field.
Each issue of Foundations and Trends® in Computer Graphics and Vision comprises a 50-100 page monograph written by research leaders in the field. Monographs that give tutorial coverage of subjects, research retrospectives as well as survey papers that offer state-of-the-art reviews fall within the scope of the journal.