无人机目标跟踪与对抗推理

B. Ludington, J. Reimann, G. Vachtsevanos
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引用次数: 7

摘要

由于能够在不危及人类操作员的情况下到达独特的有利位置,配备摄像头的无人机(uav)是军事和民用监视任务(如目标跟踪)的有效工具。然而,由于固有的杂波和遮挡,视觉跟踪目标可能具有挑战性。为了增加这一挑战,敌对目标将试图逃跑。为了应对这些挑战,我们采用了两层方法。在第一层中,使用粒子滤波器根据传入视频流的信息估计目标的位置。粒子滤波是一种基于样本的工具,用于逼近最优贝叶斯跟踪问题的解。该滤波器擅长于逼近根据非线性动力学演化的非高斯分布。然而,这种增加的功能带来了巨大的计算负担。提出了一种允许滤波器根据跟踪条件管理滤波器计算负荷的方法,并给出了仿真和飞行试验结果。在第二层,一个对抗性推理模块被用来为一组跟踪逃避目标的无人机生成策略。通过使用微分游戏框架,一组飞行器能够控制一个试图逃跑的目标。该框架将一个完整的游戏分解为一组两个玩家的游戏,这更容易解决。给出了该框架并给出了仿真结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Target Tracking and Adversarial Reasoning for Unmanned Aerial Vehicles
Because of their ability to reach unique vantage points without endangering a human operator, camera-equipped unmanned aerial vehicles (UAVs) are effective tools for military and civilian surveillance missions, such as target tracking. However, visually tracking targets can be challenging because of the inherent clutter and occlusions. To add to this challenge, adversarial targets will attempt to escape. To counter these challenges a two tiered approach is used. In the first tier, a particle filter is used to estimate the location of the target using information from the incoming video stream. The particle filter is a sample-based tool for approximating the solution to the optimal, Bayesian tracking problem. The filter is adept at approximating non-Gaussian distributions that evolve according to non-linear dynamics. However, this increased functionality comes with an inherently large computational burden. A methodology for allowing the filter to manage the computational load of the filter based on the tracking conditions is presented along with simulation and flight test results. In the second tier, an adversarial reasoning module is used to produce strategies for a team of UAVs that is tracking an evading target. By using a differential game framework a team of air vehicles is able to contain a target that is attempting to escape. The framework decomposes a complete game into a set of two player games, which are solved more easily. The framework is presented along with simulation results.
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