用XML技术开发基于模型的用户界面

Maouane Sayih, Anne Bruggemann-Klein, Lyuben Dimitrov
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引用次数: 1

摘要

在多平台应用程序的开发中,最具挑战性的活动之一是创建用户界面(ui)。跨平台ui原型需要创造性和编程技能的结合,以及对特定领域和设备的熟悉程度。此外,还需要对多种实现语言和框架有扎实的了解,通常仅限于一小部分平台和设备。基于模型的用户界面开发提供了一个支持多平台开发的解决方案,并承诺减少开发人员在UI原型上花费的精力和时间。本文提供了一种利用XML技术进行基于模型的用户界面开发的方法。该方法涉及使用基于xml的用户界面描述语言,并结合可扩展的样式表语言转换,用于模型到模型和模型到代码的转换。我们的主要目标是XForms,我们打算在图形用户界面的开发生命周期中使用尽可能多的XML技术。此外,我们还提出了一个图形用户界面(GUI)编辑器,称为“uimlBuddy”,它封装了该方法,并为非编程专业人员的最终用户开发提供了便利。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of model-based User Interfaces with XML technology
In the development of multi-platform applications, one of the most challenging activities is the creation of user interfaces (UIs). Prototyping cross-platform UIs require a mixture of creative and programming skills, as well as solid specific domain and device familiarity. Moreover, firm knowledge of a multitude of implementation languages and frameworks, often limited to only a small range of platforms and devices, is required. Model-based user interface development offers a solution that supports multi-platform development and promises to reduce developer's effort and time spent for UI prototyping. This paper provides an approach for model- based user interface development using XML technologies. The approach involves the use of a XML-based user interface description language, combined with extensible stylesheet language transformations for model-to-model and model-to-code transformations. Our main target is XForms, and we intend to use as many XML technologies as possible during the development lifecycle of the graphical user interfaces. In addition, we present a Graphical User Interface (GUI) editor called `uimlBuddy' which encapsulates the approach and facilitates end user development for non-programming professionals.
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