https://ispranproceedings.elpub.ru/jour/article/view/1531

A. Shcherbakov, V. Frolov, V. Galaktionov
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引用次数: 0

摘要

辐射度法的几何简化是一个费力的过程,一般情况下难以实现自动化。作为该问题的另一种解决方案,本文提出了一种使用近似的修正辐射度法,称为“虚拟补丁”。虚拟斑块是将计算光照的原始几何图形的一些点聚类而得到的几何元素。它们有法线、颜色和面积,但没有几何表示,表示体素内的点云。与原辐射度法相比,该方法在不降低全局光照计算性能的前提下,提高了全局光照计算精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
https://ispranproceedings.elpub.ru/jour/article/view/1531
Geometry simplification for the radiosity method is a laborious process and it is difficult to automate in the general case. As an alternative solution to this problem, this paper proposes a modification of the radiosity method using approximation called “virtual patches”. Virtual patches are elements of the geometry obtained by clustering some points of the original geometry for which the illumination is calculated. They have a normal, color and area, but do not have a geometric representation, representing a cloud of points inside the voxel. In comparison with the original radiosity method, the proposed method, without reducing the performance of calculating global illumination, increases its accuracy.
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4 weeks
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