{"title":"基数64浮点除法器","authors":"J. Bruguera","doi":"10.1109/ARITH.2018.8464815","DOIUrl":null,"url":null,"abstract":"Digit-recurrence division is widely used in actual high-performance microprocessors because it presents a good trade-off in terms of performance, area and power. consumption. In this paper we present a radix-64 divider, providing 6 bits per cycle. To have an affordable implementation, each iteration is composed of three radix-4 iterations; speculation is used between consecutive radix-4 iterations to get a reduced timing. The result is a fast, low-latency floating-point divider, requiring 11, 6, and 4 cycles for double-precision, single-precision and half-precision floating-point division with normalized operands and result. One or two additional cycles are needed in case of subnormal operand(s) or result.","PeriodicalId":6576,"journal":{"name":"2018 IEEE 25th Symposium on Computer Arithmetic (ARITH)","volume":"46 1","pages":"84-91"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"Radix-64 Floating-Point Divider\",\"authors\":\"J. Bruguera\",\"doi\":\"10.1109/ARITH.2018.8464815\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Digit-recurrence division is widely used in actual high-performance microprocessors because it presents a good trade-off in terms of performance, area and power. consumption. In this paper we present a radix-64 divider, providing 6 bits per cycle. To have an affordable implementation, each iteration is composed of three radix-4 iterations; speculation is used between consecutive radix-4 iterations to get a reduced timing. The result is a fast, low-latency floating-point divider, requiring 11, 6, and 4 cycles for double-precision, single-precision and half-precision floating-point division with normalized operands and result. One or two additional cycles are needed in case of subnormal operand(s) or result.\",\"PeriodicalId\":6576,\"journal\":{\"name\":\"2018 IEEE 25th Symposium on Computer Arithmetic (ARITH)\",\"volume\":\"46 1\",\"pages\":\"84-91\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 IEEE 25th Symposium on Computer Arithmetic (ARITH)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ARITH.2018.8464815\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE 25th Symposium on Computer Arithmetic (ARITH)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ARITH.2018.8464815","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Digit-recurrence division is widely used in actual high-performance microprocessors because it presents a good trade-off in terms of performance, area and power. consumption. In this paper we present a radix-64 divider, providing 6 bits per cycle. To have an affordable implementation, each iteration is composed of three radix-4 iterations; speculation is used between consecutive radix-4 iterations to get a reduced timing. The result is a fast, low-latency floating-point divider, requiring 11, 6, and 4 cycles for double-precision, single-precision and half-precision floating-point division with normalized operands and result. One or two additional cycles are needed in case of subnormal operand(s) or result.