Simon C. Stanton, Julian R. Dermoudy, R. Ollington
{"title":"表征诱发的算法偏差——跨4个同构博弈形式表征的14种强化学习算法行为等价的经验评估","authors":"Simon C. Stanton, Julian R. Dermoudy, R. Ollington","doi":"10.1007/978-3-030-97546-3_9","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":91448,"journal":{"name":"Applied informatics","volume":"56 1","pages":"103-116"},"PeriodicalIF":0.0000,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Representation-Induced Algorithmic Bias - An Empirical Assessment of Behavioural Equivalence over 14 Reinforcement Learning Algorithms Across 4 Isomorphic Gameform Representations\",\"authors\":\"Simon C. Stanton, Julian R. Dermoudy, R. Ollington\",\"doi\":\"10.1007/978-3-030-97546-3_9\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\",\"PeriodicalId\":91448,\"journal\":{\"name\":\"Applied informatics\",\"volume\":\"56 1\",\"pages\":\"103-116\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Applied informatics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1007/978-3-030-97546-3_9\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Applied informatics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-030-97546-3_9","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Representation-Induced Algorithmic Bias - An Empirical Assessment of Behavioural Equivalence over 14 Reinforcement Learning Algorithms Across 4 Isomorphic Gameform Representations