分析Foldit的社交玩法宏

Seth Cooper, Firas Khatib, I. Makedon, Hao Lü, J. Barbero, D. Baker, J. Fogarty, Zoran Popovic, Foldit players
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引用次数: 49

摘要

随着游戏复杂性的增加,游戏玩法需要为玩家提供管理这种复杂性的强大手段。一种方法是为玩家提供自动化工具。在本文中,我们分析了科学发现游戏Foldit的游戏内自动化工具Foldit cookbook。烹饪书允许玩家编写可以自动执行策略的食谱。通过对食谱使用情况的分析,我们发现玩家利用游戏中的社交机制来分享、运行和修改食谱。此外,玩家可以利用简化的视觉编程界面和基于文本的脚本界面来创建食谱。这表明使用自动化工具传播专业知识是有潜力的,并且它能够为多种创作风格提供支持,特别是对于那些最终游戏目标是无限的或难以实现的游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Analysis of social gameplay macros in the Foldit cookbook
As games grow in complexity, gameplay needs to provide players with powerful means of managing this complexity. One approach is to give automation tools to players. In this paper, we analyze an in-game automation tool, the Foldit cookbook, for the scientific discovery game Foldit. The cookbook allows players to write recipes that can automate their strategies. Through analysis of cookbook usage, we observe that players take advantage of social mechanisms in the game to share, run, and modify recipes. Further, players take advantage of both a simplified visual programming interface and a text-based scripting interface for creating recipes. This indicates that there is potential for using automation tools to disseminate expert knowledge, and that it is useful to provide support for multiple authoring styles, especially for games where the final game goal is unbounded or hard to attain.
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