用于远程服务器仿真的灵活架构

Yan Gu, R. Fujimoto
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引用次数: 8

摘要

网络仿真允许在受控的实验室环境中通过将网络特性应用于实时流量来执行实验。随着并行仿真技术的发展,以高保真度模拟大规模网络已成为可能。然而,高性能的计算平台是必需的。当这些设施在当地不可用时,可以使用远程计算设施。然而,这种方法是有问题的,因为在访问远程并行机的实时仿真环境中引入了延迟。提出了一种基于分布式服务器的体系结构,利用本地低保真模拟器为分布式应用程序提供实时QoS信息,并利用远程高保真模拟器对本地低保真模拟器进行持续更新和校准。使用涉及蠕虫传播场景的测试用例评估了基于服务器的仿真系统的准确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A flexible architecture for remote server-based emulation
Network emulation allows one to perform experiments in a controlled laboratory environment by applying network characteristics to live traffic. With recent advances in parallel simulation, it is becoming feasible to emulate large-scale networks at a high level of fidelity. However, high performance computing platforms are required. When such facilities are not locally available, remote computing facilities might be used. This approach is problematic, however, because of the latency introduced in the real time emulation environment to access the remote parallel machine. A distributed server-based architecture is proposed that utilizes local low-fidelity emulators to provide real-time QoS information to distributed applications, coupled with a remote high-fidelity simulator that is used to update and calibrate the local low-fidelity emulators continuously. The accuracy of this server-based emulation system is evaluated using test cases involving a worm propagation scenario.
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