LumiSpace: VR建筑采光设计系统

IF 0.7 4区 计算机科学 Q4 COMPUTER SCIENCE, CYBERNETICS
Yujie Hong, P. Michalatos
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引用次数: 11

摘要

我们搭建了一个VR采光设计系统,供建筑师设计室内采光体验。通过该系统,用户可以导入三维模型或网格,并与空间中的建筑进行交互。特别是,用户可以根据特定时间和地点的阳光条件,绘制他们想要的照明区域,并接收系统生成的窗户开口。本研究提出了一种基于虚拟现实技术的逆向设计范式,它将空间体验设计置于首位,而不是物理对象的设计。也就是说,窗户的设计是由采光经验决定的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
LumiSpace: a VR architectural daylighting design system
We built a VR daylighting design system for architects to design an indoor daylighting experience. With this system, users can import 3d models or meshes, and interact with the architecture in space. In particular users can draw the lighting areas they want and receive system-generated window opennings, given the sunlight conditions of a specific time and location. This research proposes a reversed design paradigm empowered by virtual reality technology, which puts the design of spatial experience first rather than the design of physical objects. That is, window design is determined as a result of daylighting experience.
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来源期刊
CiteScore
2.20
自引率
0.00%
发文量
8
审稿时长
>12 weeks
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