一种新的全光谱绘制递进细化算法

Jin-Ren Chern , Chung-Ming Wang
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引用次数: 6

摘要

提出了一种新的全光谱绘制的递进细化算法。该算法采用小波变换对全谱数据进行高效表示。据我们所知,这是采用这种变换进行渐进式全光谱渲染的第一种方法,其中通过两个光谱函数的乘法计算辐射值是在小波基础下计算的。我们为蒙特卡罗直接照明实现了所提出的技术,并将渲染过程分为9个阶段(i= 1-9),每个阶段都使用第一个领先的2i系数来产生渐进的结果。在第四个递进阶段,我们的算法呈现的光谱图像与最后的非递进方法相似95%,但只需要不到70%的执行时间。所绘制的图像的质量在视觉上是可信的,与通过非渐进方法绘制的图像无法区分。该算法具有收敛速度快、图像保真度高的特点。它是优雅的,高效的,渐进的,灵活的全光谱渲染。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A novel progressive refinement algorithm for full spectral rendering

This paper presents a new progressive refinement algorithm for full spectral rendering. This algorithm adopts wavelet transformation to efficient represent full spectral data. To our knowledge, this is the first approach to employing such a transformation for progressive, full spectral rendering, where the radiance calculation through multiplications of two spectral functions is computed under a wavelet basis. We implemented the proposed technique for Monte Carlo direct lighting, and divide the rendering process into 9 stages (i=1–9), each of which employs the first leading 2i coefficients to produce progressive results. In the fourth progressive stage, our algorithm renders a spectral image that is 95% similar to the final non-progressive approach but only requires less than 70% of execution time. The quality of the rendered image is visually plausible being indistinguishable to those rendered by the non-progressive method. Our algorithm demonstrates features of fast convergence and high image fidelity. It is graceful, efficient, progressive, and flexible for full spectral rendering.

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