{"title":"一种新的全光谱绘制递进细化算法","authors":"Jin-Ren Chern , Chung-Ming Wang","doi":"10.1016/j.rti.2005.01.004","DOIUrl":null,"url":null,"abstract":"<div><p><span><span>This paper presents a new progressive refinement algorithm for full spectral rendering. This algorithm adopts wavelet transformation to efficient represent full spectral data. To our knowledge, this is the first approach to employing such a transformation for progressive, full spectral rendering, where the radiance calculation through multiplications of two spectral functions is computed under a wavelet basis. We implemented the proposed technique for Monte Carlo direct lighting, and divide the </span>rendering process into 9 stages (</span><em>i</em>=1–9), each of which employs the first leading <em>2<sup>i</sup></em><span> coefficients to produce progressive results. In the fourth progressive stage, our algorithm renders a spectral image<span> that is 95% similar to the final non-progressive approach but only requires less than 70% of execution time. The quality of the rendered image is visually plausible being indistinguishable to those rendered by the non-progressive method. Our algorithm demonstrates features of fast convergence and high image fidelity. It is graceful, efficient, progressive, and flexible for full spectral rendering.</span></span></p></div>","PeriodicalId":101062,"journal":{"name":"Real-Time Imaging","volume":"11 2","pages":"Pages 117-127"},"PeriodicalIF":0.0000,"publicationDate":"2005-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/j.rti.2005.01.004","citationCount":"6","resultStr":"{\"title\":\"A novel progressive refinement algorithm for full spectral rendering\",\"authors\":\"Jin-Ren Chern , Chung-Ming Wang\",\"doi\":\"10.1016/j.rti.2005.01.004\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p><span><span>This paper presents a new progressive refinement algorithm for full spectral rendering. This algorithm adopts wavelet transformation to efficient represent full spectral data. To our knowledge, this is the first approach to employing such a transformation for progressive, full spectral rendering, where the radiance calculation through multiplications of two spectral functions is computed under a wavelet basis. We implemented the proposed technique for Monte Carlo direct lighting, and divide the </span>rendering process into 9 stages (</span><em>i</em>=1–9), each of which employs the first leading <em>2<sup>i</sup></em><span> coefficients to produce progressive results. In the fourth progressive stage, our algorithm renders a spectral image<span> that is 95% similar to the final non-progressive approach but only requires less than 70% of execution time. The quality of the rendered image is visually plausible being indistinguishable to those rendered by the non-progressive method. Our algorithm demonstrates features of fast convergence and high image fidelity. It is graceful, efficient, progressive, and flexible for full spectral rendering.</span></span></p></div>\",\"PeriodicalId\":101062,\"journal\":{\"name\":\"Real-Time Imaging\",\"volume\":\"11 2\",\"pages\":\"Pages 117-127\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1016/j.rti.2005.01.004\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Real-Time Imaging\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1077201405000094\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Real-Time Imaging","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1077201405000094","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A novel progressive refinement algorithm for full spectral rendering
This paper presents a new progressive refinement algorithm for full spectral rendering. This algorithm adopts wavelet transformation to efficient represent full spectral data. To our knowledge, this is the first approach to employing such a transformation for progressive, full spectral rendering, where the radiance calculation through multiplications of two spectral functions is computed under a wavelet basis. We implemented the proposed technique for Monte Carlo direct lighting, and divide the rendering process into 9 stages (i=1–9), each of which employs the first leading 2i coefficients to produce progressive results. In the fourth progressive stage, our algorithm renders a spectral image that is 95% similar to the final non-progressive approach but only requires less than 70% of execution time. The quality of the rendered image is visually plausible being indistinguishable to those rendered by the non-progressive method. Our algorithm demonstrates features of fast convergence and high image fidelity. It is graceful, efficient, progressive, and flexible for full spectral rendering.