文字游戏:三个游戏模块,提高学生的词汇知识

J. Bachhuber, T. Saulnier
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引用次数: 1

摘要

本文描述了一个包含两个游戏的教育模块的两次迭代的项目——文字游戏。每个模块由《Code Invaders》和《Cipher Force》两个游戏组成,旨在补充传统的课堂实践,提高中学生的词汇知识。单词游戏模块的原始版本使用常见的学术词汇,用于使用任天堂DSi手持游戏设备进行课堂游戏。该模块的当前迭代使用特定内容的词汇用于社会研究和科学课程。为了更好地与传统的课堂实践相结合,这些游戏都是在家在线玩,并辅以相关的课堂活动。这项工作得到了比尔和梅林达·盖茨基金会和Educause的支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Wordplay games: three game modules to improve student vocabulary knowledge
This paper describes Wordplay Games, a project involving two iterations of a two-game educational module. Each module, composed of the games Code Invaders and Cipher Force, is meant to supplement traditional classroom practices and improve middle-grade student vocabulary knowledge. The original version of the Wordplay Games module uses commonly encountered academic words and is meant for in-class play using Nintendo DSi handheld gaming devices. The current iteration of the module uses content-specific vocabulary for social studies and science classes. In order to better integrate with traditional classroom practices, the games are played online at home and are reinforced with related in-class activities. The work is supported by the Bill & Melinda Gates Foundation and Educause.
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