虚拟现实技术在教育中的应用

V. Volynets
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引用次数: 2

摘要

本文的目的是强调已经用于现代化教育系统的虚拟现实技术,审查和确定在现代教育过程中使用的现有增强现实和虚拟现实应用的相关性。研究方法的选择是由文章的研究目的和研究课题决定的,特别是采用系统的方法对教育虚拟化著作进行分析,在系统方法的基础上采用一般的科学和实证技术,采用一般的研究方法,如概括和比较。所取得成果的科学新颖性在于审查了目前在教育过程中使用的虚拟现实系统和应用,特别是在乌克兰,重点是其进一步用于教育目的的问题和前景。本文描述了在现代教育中使用虚拟现实技术的可能性和优势。值得注意的是,今天已经有几千种不同的应用程序在教育中使用虚拟现实,而且它们的数量每天都在增加-仅在欧洲市场就有300多家公司从事这些技术的开发。由于新的挑战和虚拟现实技术,教育部门正处于技术和有效发展的新阶段的门槛上。新的课程将在不久的将来出现,虚拟现实技术将在越来越多的教育过程中得到改进和实施。本文强调,教育部门发展的一个重要前提是虚拟现实技术的密集传播,而虚拟现实项目的开发仍然是昂贵和耗时的,劳动密集型的,并不是所有的学习材料都可以转移到虚拟现实。要想有效利用虚拟现实技术,需要对各州的课程进行重大改革,因此在教育部门引入虚拟现实技术尚处于实验阶段。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
USE OF VIRTUAL REALITY TECHNOLOGIES IN EDUCATION
The purpose of the article is to highlight the virtual reality technologies that are already used to modernize the education system, to review and determine the relevance of existing augmented and virtual reality applications used in the modern educational process. The choice of research methods is determined by the purpose of the article and the subject of research, in particular, a systematic approach to the analysis of works on virtualization of education, general scientific and empirical techniques based on a systematic approach, and general research methods such as generalization and comparison. The scientific novelty of the obtained results lies in the review of VR-systems and applications used today in the educational process, in particular in Ukraine, focusing on the problems and prospects for their further use for educational purposes. The article describes the possibilities and advantages of using virtual reality technologies in modern education. It is noted that today there are already several thousand different applications for the use of virtual reality in education, and their number is increasing daily – in the European market alone there are more than 300 companies engaged in the development of these technologies. Thanks to new challenges and virtual reality technologies, the education sector is on the threshold of a new stage of technological and effective development. New curricula will appear in the near future, and virtual reality technology will be improved and implemented in an increasing number of educational processes. It is emphasized that a significant prerequisite for the development of the education sector is the intensive spread of virtual reality technologies, while the development of VR programs is still expensive and time-consuming, labour-intensive, and not all learning materials can be transferred to VR. Effective use of VR-technologies requires a significant change in curricula at the state level, so the introduction of VR-technologies in the education sector is at the level of experiments.
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