基于流形学习的冗余感官输入进化学习降维方法

H. Handa, H. Kawakami
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引用次数: 2

摘要

传感器数量和排列的优化是智能代理/机器人设计的一个重要问题。即使我们可以使用优秀的学习算法,如果传感器对齐错误或传感器数量不足,它也不会很好地工作。另外,如果有大量的传感器可用,会造成学习的延迟。本文提出将流形学习用于具有冗余感官输入的进化学习,以避免设计传感器分配的困难。该方法由两个阶段组成:第一阶段是通过流形学习从高维感官输入生成到低维空间的映射。第二阶段是利用进化学习来学习控制方案。进化学习的输入数据是通过使用映射将感官输入转换为低维数据而生成的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dimension reduction by Manifold Learning for Evolutionary Learning with redundant sensory inputs
The optimization of the number and the alignment of sensors is quite important task for designing intelligent agents/robotics. Even though we could use excellent learning algorithms, it will not work well if the alignment of sensors is wrong or the number of sensors is not enough. In addition, if a large number of sensors are available, it will cause the delay of learning. In this paper, we propose the use of Manifold Learning for Evolutionary Learning with redundant sensory inputs in order to avoid the difficulty of designing the allocation of sensors. The proposed method is composed of two stages: The first stage is to generate a mapping from higher dimensional sensory inputs to lower dimensional space, by using Manifold Learning. The second stage is using Evolutionary Learning to learn control scheme. The input data for Evolutionary Learning is generated by translating sensory inputs into lower dimensional data by using the mapping.
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