以Android为基础的学习媒体发展的网络系统在smkn7上

Fira Anjelina, Thomson Mary, Irsyadunas Irsyadunas
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引用次数: 0

摘要

本研究旨在确定基于android的有效学习媒体的效度水平,确定基于android的实用学习媒体的实用性水平。本研究采用“研究与开发”(R&D)方法,采用的开发模型,即ADDIE开发模型。研究对象共计15人。使用李克特量表问卷的数据收集技术。本研究结果表明,媒体专家效度测试的平均值为0.80,材料效度测试的平均值为1.04。教师的反应实用性测试值为97.77%,学生的反应实用性测试值为94.11%,属于非常实用的类别。根据材料专家和媒体专家的评估和投入得出的结论,以及基于android的学习媒体领域的试验结果,已经经过可行性测试,可以作为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pengembangan Media Pembelajaran Berbasis Android Pada Mata Pelajaran Administrasi Sistem Jaringan Di SMKN 7 Sijunjung
This “study aims to determine the validity level of valid android-based learning media and to determine the practicality level of practical android-based learning media.  This study uses the Research and Development” “(R&D) method with the development model used, namely the ADDIE development model. The research subjects amounted to 15 people. Data collection techniques using a questionnaire with a Likert scale.The results of this study show that the average value of the media expert validity test is 0.80 and the material validity test is 1.04 with the valid category. The teacher's response practicality test showed a value of 97.77% and for the student's response practicality test showed a value of 94.11% with a very practical category. Conclusions based on assessments and input from material experts and media experts as well as the results of trials in the field of Android-based learning media have been tested for feasibility and can be used” as.
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