预制层和预制注释:可扩展的基于像素的图形界面解释

M. Dixon, A. C. Nied, J. Fogarty
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引用次数: 27

摘要

基于像素的方法有可能从根本上改变我们构建图形界面的方式,但仍然难以实现。我们为基于像素的增强引入了一个新的工具包,重点关注两个方面的支持。Prefab Layers帮助开发人员编写可以组合、重用和共享的解释逻辑,以管理基于像素的解释的多面性。Prefab Annotations支持用启用运行时增强功能所需的元数据健壮地注释接口元素。总之,这些可以帮助开发人员克服代码和数据之间微妙但关键的依赖关系。我们通过(1)示范应用程序和(2)实验室研究来验证我们的工具包,该研究比较了开发人员如何使用我们的工具包和最先进的方法来构建增强功能。我们的工具包解决了开发人员在构建基于像素的增强功能时面临的核心挑战,有可能使基于像素的系统得到更广泛的采用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Prefab layers and prefab annotations: extensible pixel-based interpretation of graphical interfaces
Pixel-based methods have the potential to fundamentally change how we build graphical interfaces, but remain difficult to implement. We introduce a new toolkit for pixel based enhancements, focused on two areas of support. Prefab Layers helps developers write interpretation logic that can be composed, reused, and shared to manage the multi-faceted nature of pixel-based interpretation. Prefab Annotations supports robustly annotating interface elements with metadata needed to enable runtime enhancements. Together, these help developers overcome subtle but critical dependencies between code and data. We validate our toolkit with (1) demonstrative applications and (2) a lab study that compares how developers build an enhancement using our toolkit versus state of the art methods. Our toolkit addresses core challenges faced by developers when building pixel based enhancements, potentially opening up pixel based systems to broader adoption.
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