跟踪儿童与传统文本和基于计算机的早期读写媒体的互动

D. Pasquale, Eileen Wood, A. Gottardo, Jeffery A. Jones, Rachel Kaplan, Arden Demarco
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引用次数: 1

摘要

在过去的二十年里,早期读写能力一直是大量研究的焦点。许多教学干预措施已经被开发出来,以帮助提高儿童对关键技能的习得——最近的是一系列软件程序。在本章中,我们回顾了软件设计的基础,与计算机媒体教学相关的教学理论,以及儿童如何与儿童软件中提供的视觉信息进行互动的评估。特别是,本章将重点介绍当前的研究,研究软件设计的哪些特征会影响儿童参加和从这种媒体中学习的能力。眼动追踪技术已被用于早期文学研究,以更好地了解学习是如何发生的。本章确定了眼动追踪技术如何有助于理解幼儿在计算机媒介环境中如何与识字工具相互作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tracking Children's Interactions With Traditional Text and Computer-Based Early Literacy Media
Early literacy skills have been the focus of considerable research for the past two decades. Many instructional interventions have been developed to help improve children's acquisition of key skills – among the most recent is an array of software programs. In this chapter we review the foundations for software design, instructional theories related to computer media-based instruction and an assessment of how children interact with the visual information provided in children's software. In particular, the chapter will highlight current research examining what features of software design impact children's ability to attend and learn from this media. Eye tracking technology has been used in research on early literary to better understand how learning occurs. This chapter identifies how eye-tracking technology can facilitate understanding of how young children interact with literacy tools in computer-mediated contexts.
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