{"title":"在未校准的自然照明下,从单个RGB-D图像获得高质量形状","authors":"Yudeog Han, Joon-Young Lee, In-So Kweon","doi":"10.1109/ICCV.2013.204","DOIUrl":null,"url":null,"abstract":"We present a novel framework to estimate detailed shape of diffuse objects with uniform albedo from a single RGB-D image. To estimate accurate lighting in natural illumination environment, we introduce a general lighting model consisting of two components: global and local models. The global lighting model is estimated from the RGB-D input using the low-dimensional characteristic of a diffuse reflectance model. The local lighting model represents spatially varying illumination and it is estimated by using the smoothly-varying characteristic of illumination. With both the global and local lighting model, we can estimate complex lighting variations in uncontrolled natural illumination conditions accurately. For high quality shape capture, a shape-from-shading approach is applied with the estimated lighting model. Since the entire process is done with a single RGB-D input, our method is capable of capturing the high quality shape details of a dynamic object under natural illumination. Experimental results demonstrate the feasibility and effectiveness of our method that dramatically improves shape details of the rough depth input.","PeriodicalId":6351,"journal":{"name":"2013 IEEE International Conference on Computer Vision","volume":"47 1","pages":"1617-1624"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"97","resultStr":"{\"title\":\"High Quality Shape from a Single RGB-D Image under Uncalibrated Natural Illumination\",\"authors\":\"Yudeog Han, Joon-Young Lee, In-So Kweon\",\"doi\":\"10.1109/ICCV.2013.204\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a novel framework to estimate detailed shape of diffuse objects with uniform albedo from a single RGB-D image. To estimate accurate lighting in natural illumination environment, we introduce a general lighting model consisting of two components: global and local models. The global lighting model is estimated from the RGB-D input using the low-dimensional characteristic of a diffuse reflectance model. The local lighting model represents spatially varying illumination and it is estimated by using the smoothly-varying characteristic of illumination. With both the global and local lighting model, we can estimate complex lighting variations in uncontrolled natural illumination conditions accurately. For high quality shape capture, a shape-from-shading approach is applied with the estimated lighting model. Since the entire process is done with a single RGB-D input, our method is capable of capturing the high quality shape details of a dynamic object under natural illumination. Experimental results demonstrate the feasibility and effectiveness of our method that dramatically improves shape details of the rough depth input.\",\"PeriodicalId\":6351,\"journal\":{\"name\":\"2013 IEEE International Conference on Computer Vision\",\"volume\":\"47 1\",\"pages\":\"1617-1624\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"97\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE International Conference on Computer Vision\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCV.2013.204\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE International Conference on Computer Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCV.2013.204","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
High Quality Shape from a Single RGB-D Image under Uncalibrated Natural Illumination
We present a novel framework to estimate detailed shape of diffuse objects with uniform albedo from a single RGB-D image. To estimate accurate lighting in natural illumination environment, we introduce a general lighting model consisting of two components: global and local models. The global lighting model is estimated from the RGB-D input using the low-dimensional characteristic of a diffuse reflectance model. The local lighting model represents spatially varying illumination and it is estimated by using the smoothly-varying characteristic of illumination. With both the global and local lighting model, we can estimate complex lighting variations in uncontrolled natural illumination conditions accurately. For high quality shape capture, a shape-from-shading approach is applied with the estimated lighting model. Since the entire process is done with a single RGB-D input, our method is capable of capturing the high quality shape details of a dynamic object under natural illumination. Experimental results demonstrate the feasibility and effectiveness of our method that dramatically improves shape details of the rough depth input.