M. Tikekar, Chao-Tsung Huang, V. Sze, A. Chandrakasan
{"title":"高效节能的HEVC反变换和去量化硬件实现","authors":"M. Tikekar, Chao-Tsung Huang, V. Sze, A. Chandrakasan","doi":"10.1109/ICIP.2014.7025421","DOIUrl":null,"url":null,"abstract":"High Efficiency Video Coding (HEVC) inverse transform for residual coding uses 2-D 4×4 to 32×32 transforms with higher precision as compared to H.264/AVC's 4×4 and 8×8 transforms resulting in an increased hardware complexity. In this paper, an energy and area-efficient VLSI architecture of an HEVC-compliant inverse transform and dequantization engine is presented. We implement a pipelining scheme to process all transform sizes at a minimum throughput of 2 pixel/cycle with zero-column skipping for improved throughput. We use data-gating in the 1-D Inverse Discrete Cosine Transform engine to improve energy-efficiency for smaller transform sizes. A high-density SRAM-based transpose memory is used for an area-efficient design. This design supports decoding of 4K Ultra-HD (3840×2160) video at 30 frame/sec. The inverse transform engine takes 98.1 kgate logic, 16.4 kbit SRAM and 10.82 pJ/pixel while the dequantization engine takes 27.7 kgate logic, 8.2 kbit SRAM and 1.10 pJ/pixel in 40 nm CMOS technology. Although larger transforms require more computation per coefficient, they typically contain a smaller proportion of non-zero coefficients. Due to this trade-off, larger transforms can be more energy-efficient.","PeriodicalId":6856,"journal":{"name":"2014 IEEE International Conference on Image Processing (ICIP)","volume":"21 1","pages":"2100-2104"},"PeriodicalIF":0.0000,"publicationDate":"2014-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"21","resultStr":"{\"title\":\"Energy and area-efficient hardware implementation of HEVC inverse transform and dequantization\",\"authors\":\"M. Tikekar, Chao-Tsung Huang, V. Sze, A. Chandrakasan\",\"doi\":\"10.1109/ICIP.2014.7025421\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"High Efficiency Video Coding (HEVC) inverse transform for residual coding uses 2-D 4×4 to 32×32 transforms with higher precision as compared to H.264/AVC's 4×4 and 8×8 transforms resulting in an increased hardware complexity. In this paper, an energy and area-efficient VLSI architecture of an HEVC-compliant inverse transform and dequantization engine is presented. We implement a pipelining scheme to process all transform sizes at a minimum throughput of 2 pixel/cycle with zero-column skipping for improved throughput. We use data-gating in the 1-D Inverse Discrete Cosine Transform engine to improve energy-efficiency for smaller transform sizes. A high-density SRAM-based transpose memory is used for an area-efficient design. This design supports decoding of 4K Ultra-HD (3840×2160) video at 30 frame/sec. The inverse transform engine takes 98.1 kgate logic, 16.4 kbit SRAM and 10.82 pJ/pixel while the dequantization engine takes 27.7 kgate logic, 8.2 kbit SRAM and 1.10 pJ/pixel in 40 nm CMOS technology. Although larger transforms require more computation per coefficient, they typically contain a smaller proportion of non-zero coefficients. Due to this trade-off, larger transforms can be more energy-efficient.\",\"PeriodicalId\":6856,\"journal\":{\"name\":\"2014 IEEE International Conference on Image Processing (ICIP)\",\"volume\":\"21 1\",\"pages\":\"2100-2104\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"21\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2014 IEEE International Conference on Image Processing (ICIP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICIP.2014.7025421\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE International Conference on Image Processing (ICIP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIP.2014.7025421","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Energy and area-efficient hardware implementation of HEVC inverse transform and dequantization
High Efficiency Video Coding (HEVC) inverse transform for residual coding uses 2-D 4×4 to 32×32 transforms with higher precision as compared to H.264/AVC's 4×4 and 8×8 transforms resulting in an increased hardware complexity. In this paper, an energy and area-efficient VLSI architecture of an HEVC-compliant inverse transform and dequantization engine is presented. We implement a pipelining scheme to process all transform sizes at a minimum throughput of 2 pixel/cycle with zero-column skipping for improved throughput. We use data-gating in the 1-D Inverse Discrete Cosine Transform engine to improve energy-efficiency for smaller transform sizes. A high-density SRAM-based transpose memory is used for an area-efficient design. This design supports decoding of 4K Ultra-HD (3840×2160) video at 30 frame/sec. The inverse transform engine takes 98.1 kgate logic, 16.4 kbit SRAM and 10.82 pJ/pixel while the dequantization engine takes 27.7 kgate logic, 8.2 kbit SRAM and 1.10 pJ/pixel in 40 nm CMOS technology. Although larger transforms require more computation per coefficient, they typically contain a smaller proportion of non-zero coefficients. Due to this trade-off, larger transforms can be more energy-efficient.