互动故事叙述:方法、应用和愿望

J. Smed
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引用次数: 9

摘要

交互式数字叙事(IDS)旨在根据用户的输入生成引人注目的故事。经过四分之一个世纪的研究,IDS已经承诺要改变电脑游戏和其他互动应用程序讲故事的方式。本文回顾了入侵防御背后的理论以及入侵防御研究的现状,并研究了入侵防御是否以及如何改善一般的交互式应用,特别是电脑游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Storytelling: Approaches, Applications, and Aspirations
Interactive digital storytelling (IDS) aims at generating dramatically compelling stories based on the user's input. During a quarter of a century of research, IDS has promised to change the way computer games and other interactive applications tell stories. This paper reviews the theory behind IDS as well as the current state of IDS research, and studies whether — and how — IDS can improve interactive applications in general and computer games in particular.
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