Maxime Flin, Magn'us M. Halld'orsson, Alexandre Nolin
{"title":"尽管拥挤的继电器快速着色","authors":"Maxime Flin, Magn'us M. Halld'orsson, Alexandre Nolin","doi":"10.48550/arXiv.2308.01359","DOIUrl":null,"url":null,"abstract":"We provide a $O(\\log^6 \\log n)$-round randomized algorithm for distance-2 coloring in CONGEST with $\\Delta^2+1$ colors. For $\\Delta\\gg\\operatorname{poly}\\log n$, this improves exponentially on the $O(\\log\\Delta+\\operatorname{poly}\\log\\log n)$ algorithm of [Halld\\'orsson, Kuhn, Maus, Nolin, DISC'20]. Our study is motivated by the ubiquity and hardness of local reductions in CONGEST. For instance, algorithms for the Local Lov\\'asz Lemma [Moser, Tardos, JACM'10; Fischer, Ghaffari, DISC'17; Davies, SODA'23] usually assume communication on the conflict graph, which can be simulated in LOCAL with only constant overhead, while this may be prohibitively expensive in CONGEST. We hope our techniques help tackle in CONGEST other coloring problems defined by local relations.","PeriodicalId":89463,"journal":{"name":"Proceedings of the ... International Symposium on High Performance Distributed Computing","volume":"77 1","pages":"19:1-19:24"},"PeriodicalIF":0.0000,"publicationDate":"2023-08-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Fast Coloring Despite Congested Relays\",\"authors\":\"Maxime Flin, Magn'us M. Halld'orsson, Alexandre Nolin\",\"doi\":\"10.48550/arXiv.2308.01359\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We provide a $O(\\\\log^6 \\\\log n)$-round randomized algorithm for distance-2 coloring in CONGEST with $\\\\Delta^2+1$ colors. For $\\\\Delta\\\\gg\\\\operatorname{poly}\\\\log n$, this improves exponentially on the $O(\\\\log\\\\Delta+\\\\operatorname{poly}\\\\log\\\\log n)$ algorithm of [Halld\\\\'orsson, Kuhn, Maus, Nolin, DISC'20]. Our study is motivated by the ubiquity and hardness of local reductions in CONGEST. For instance, algorithms for the Local Lov\\\\'asz Lemma [Moser, Tardos, JACM'10; Fischer, Ghaffari, DISC'17; Davies, SODA'23] usually assume communication on the conflict graph, which can be simulated in LOCAL with only constant overhead, while this may be prohibitively expensive in CONGEST. We hope our techniques help tackle in CONGEST other coloring problems defined by local relations.\",\"PeriodicalId\":89463,\"journal\":{\"name\":\"Proceedings of the ... International Symposium on High Performance Distributed Computing\",\"volume\":\"77 1\",\"pages\":\"19:1-19:24\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-08-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the ... International Symposium on High Performance Distributed Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.48550/arXiv.2308.01359\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the ... International Symposium on High Performance Distributed Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.48550/arXiv.2308.01359","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We provide a $O(\log^6 \log n)$-round randomized algorithm for distance-2 coloring in CONGEST with $\Delta^2+1$ colors. For $\Delta\gg\operatorname{poly}\log n$, this improves exponentially on the $O(\log\Delta+\operatorname{poly}\log\log n)$ algorithm of [Halld\'orsson, Kuhn, Maus, Nolin, DISC'20]. Our study is motivated by the ubiquity and hardness of local reductions in CONGEST. For instance, algorithms for the Local Lov\'asz Lemma [Moser, Tardos, JACM'10; Fischer, Ghaffari, DISC'17; Davies, SODA'23] usually assume communication on the conflict graph, which can be simulated in LOCAL with only constant overhead, while this may be prohibitively expensive in CONGEST. We hope our techniques help tackle in CONGEST other coloring problems defined by local relations.