用于动作识别的3D轨迹

Michal Koperski, P. Bilinski, F. Brémond
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引用次数: 23

摘要

近年来经济实惠的深度传感器的发展为动作识别问题开辟了新的可能性。深度信息改善了骨骼检测,因此许多作者将研究重点放在了姿态分析上。但是,在传感器放置在最佳工作范围之外并且发生严重咬合的更具挑战性的情况下,骨骼检测仍然不够稳健,并且会失败。在本文中,我们研究了为RGB视频设计的最先进的方法,并证明了它们的性能。然后,我们扩展了当前最先进的算法,使其在不需要骨骼检测的情况下受益于深度信息。本文提出了两种新的视频描述符。首先结合运动和3D信息。第二,提高低移动速率动作的性能。我们在挑战MSR Daily activity 3D数据集上验证了我们的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3D trajectories for action recognition
Recent development in affordable depth sensors opens new possibilities in action recognition problem. Depth information improves skeleton detection, therefore many authors focused on analyzing pose for action recognition. But still skeleton detection is not robust and fail in more challenging scenarios, where sensor is placed outside of optimal working range and serious occlusions occur. In this paper we investigate state-of-the-art methods designed for RGB videos, which have proved their performance. Then we extend current state-of-the-art algorithms to benefit from depth information without need of skeleton detection. In this paper we propose two novel video descriptors. First combines motion and 3D information. Second improves performance on actions with low movement rate. We validate our approach on challenging MSR Daily Activty 3D dataset.
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