在互动式和沉浸式的博物馆空间中玩耍和嬉戏的表现

IF 0.7 0 HUMANITIES, MULTIDISCIPLINARY
I. Ntalla
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引用次数: 0

摘要

本文批判性地考察了互动和沉浸式空间中对气候和环境危机的评论。对一个有趣的博物馆空间的分析侧重于观众的反应,强调这种类型的环境如何将游戏和游戏性带到前景,同时参与一个抽象、复杂和难以理解和消化的主题。游戏的概念和游戏的表现形式是通过在伦敦国家海事博物馆的高北极装置进行的现场观众研究的定性数据来分析的。互动式和沉浸式练习将我们的注意力转移到身体感觉上(Paterson, M. 2007)。触觉。Oxford & New York: Berg),动作和感觉。多感官和空间元素模糊了界限,挑战了成人观众对游戏和玩乐的感知。这些中介空间如何扩展或强化我们对游戏的理解?游戏是一个丰富的隐喻,它揭示了一个经常被忽视的关系网络。本文讨论了这些空间的、具体的实践和参与模式如何在考虑到气候变化的直接威胁时扩展和激发我们的游戏概念。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Play and manifestations of playfulness in interactive and immersive museum spaces
ABSTRACT The paper critically examines connections of play in interactive and immersive spaces that comment on climate and environmental crisis. The analysis of a playful museum space with a focus on the responses of the audience members emphasises how this type of environment brings play and playfulness to the foreground while engaging with a topic that can be abstract, perplexing and formidable to comprehend and digest in its magnitude. The conception of play and manifestations of playfulness are analysed through the qualitative data from an on-site audience research conducted at the High Arctic installation at the National Maritime Museum, London. Interactive and immersive practices shift our attention to play with the somatic sense (Paterson, M. 2007. The senses of touch. Oxford & New York: Berg), movements and sensations. The multi-sensory and spatial elements blur the boundaries and challenge the perception of play and playfulness for adult audiences. How can these mediated spaces expand or reinforce our understanding of play? Play is a rich metaphor that uncovers a network of relationships that is often overlooked. The paper discusses how these spatial, embodied practices and modes of engagement extend and provoke our conceptions of play when considering the immediate, yet distant threat of climate change.
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来源期刊
Culture Theory and Critique
Culture Theory and Critique HUMANITIES, MULTIDISCIPLINARY-
CiteScore
1.20
自引率
25.00%
发文量
6
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